a7f49ac9a1
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
13229 lines
310 KiB
Plaintext
13229 lines
310 KiB
Plaintext
# Slovenian translation of the Godot Engine editor
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# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# matevž lapajne <sivar.lapajne@gmail.com>, 2016-2018.
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# Matjaž Vitas <matjaz.vitas@gmail.com>, 2017-2018.
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# Miha Komatar <miha.komatar@gmail.com>, 2018.
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# Simon Šander <simon.sand3r@gmail.com>, 2017.
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# Yahara Octanis <yaharao55@gmail.com>, 2018.
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# Tine Jozelj <tine@tjo.space>, 2018.
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# Andrej Poženel <andrej.pozenel@outlook.com>, 2019.
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# Arnold Marko <arnold.marko@gmail.com>, 2019.
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# Alex <alexrixhardson@gmail.com>, 2019.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2019-10-26 03:53+0000\n"
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"Last-Translator: Alex <alexrixhardson@gmail.com>\n"
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"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/"
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"godot/sl/>\n"
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"Language: sl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
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"%100==4 ? 2 : 3;\n"
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"X-Generator: Weblate 3.9.1-dev\n"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Neveljavna vrsta argumenta za convert(), uporabite TYPE_* konstanto."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr ""
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Ni dovolj bajtov za dekodiranje, ali pa format ni ustrezen."
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#: core/math/expression.cpp
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msgid "Invalid input %i (not passed) in expression"
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msgstr "Napačen vnos %i(ni podan) v izrazu"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "self ne more biti uporabljen, ker instanca ni null (ni podano)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Neveljaven operand za operator %s, %s ter %s."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "Neveljaven indeks tipa '%s' za temeljni tip %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "Napačno poimenovan indeks '%s' za temeljni tip %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Neveljavni argumenti za construct '%s'"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "Na klic '%s':"
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#: core/ustring.cpp
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msgid "B"
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msgstr "B"
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#: core/ustring.cpp
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msgid "KiB"
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msgstr "KiB"
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#: core/ustring.cpp
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msgid "MiB"
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msgstr "MiB"
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#: core/ustring.cpp
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msgid "GiB"
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msgstr "GiB"
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#: core/ustring.cpp
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msgid "TiB"
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msgstr "TiB"
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#: core/ustring.cpp
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msgid "PiB"
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msgstr "PiB"
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#: core/ustring.cpp
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msgid "EiB"
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msgstr "EiB"
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#: editor/animation_bezier_editor.cpp
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msgid "Free"
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msgstr "Prosto"
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#: editor/animation_bezier_editor.cpp
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msgid "Balanced"
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msgstr "Uravnoteženo"
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#: editor/animation_bezier_editor.cpp
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msgid "Mirror"
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msgstr "Zrcali"
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#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
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msgid "Time:"
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msgstr "Čas:"
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#: editor/animation_bezier_editor.cpp
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#, fuzzy
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msgid "Value:"
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msgstr "Novo ime:"
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#: editor/animation_bezier_editor.cpp
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msgid "Insert Key Here"
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msgstr "Vstavi Ključ Tukaj"
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#: editor/animation_bezier_editor.cpp
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msgid "Duplicate Selected Key(s)"
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msgstr "Podvoji Izbran/e Ključ/e"
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#: editor/animation_bezier_editor.cpp
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msgid "Delete Selected Key(s)"
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msgstr "Izbriši Izbran/e Ključ/e"
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#: editor/animation_bezier_editor.cpp
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#, fuzzy
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msgid "Add Bezier Point"
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msgstr "Dodaj točko"
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#: editor/animation_bezier_editor.cpp
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#, fuzzy
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msgid "Move Bezier Points"
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msgstr "Odstrani točko"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Animiraj Podvojene ključe"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Animiraj Izbrisane ključe"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Time"
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msgstr "Animacija Spremeni čas ključne slike"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Animacija Spremeni prehod"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Animacija Spremeni transformacijo"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Value"
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msgstr "Animacija Spremeni vrednost ključne slike"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Call"
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msgstr "Animacija Spremeni klic"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Keyframe Time"
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msgstr "Animacija Spremeni čas ključne slike"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Transition"
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msgstr "Animacija Spremeni prehod"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Transform"
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msgstr "Animacija Spremeni transformacijo"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Keyframe Value"
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msgstr "Animacija Spremeni vrednost ključne slike"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Call"
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msgstr "Animacija Spremeni klic"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Length"
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msgstr "Spremeni Ime Animacije:"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/sprite_frames_editor_plugin.cpp
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msgid "Change Animation Loop"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Property Track"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "3D Transform Track"
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msgstr "Preoblikovanje"
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#: editor/animation_track_editor.cpp
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msgid "Call Method Track"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Bezier Curve Track"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Audio Playback Track"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation Playback Track"
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msgstr "Ustavi predvajanje animacije. (S)"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation length (frames)"
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msgstr "Dolžina animacije (v sekundah)."
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation length (seconds)"
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msgstr "Dolžina animacije (v sekundah)."
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Add Track"
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msgstr "Animacija Dodaj sled"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Animation Looping"
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msgstr "Približaj animacijo."
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#: editor/animation_track_editor.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Functions:"
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msgstr "Funkcije:"
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#: editor/animation_track_editor.cpp
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msgid "Audio Clips:"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Anim Clips:"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Track Path"
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msgstr "Spremeni Vrednost Niza"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Toggle this track on/off."
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msgstr "Preklop način pisanja brez motenj."
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#: editor/animation_track_editor.cpp
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msgid "Update Mode (How this property is set)"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Interpolation Mode"
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msgstr "Animacijski Gradnik"
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#: editor/animation_track_editor.cpp
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msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Remove this track."
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msgstr "Odstrani izbrano sled."
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Time (s): "
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msgstr "Čas X-Bledenja (s):"
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#: editor/animation_track_editor.cpp
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msgid "Toggle Track Enabled"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Continuous"
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msgstr "Neprekinjeno"
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#: editor/animation_track_editor.cpp
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msgid "Discrete"
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msgstr "Diskretno"
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#: editor/animation_track_editor.cpp
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msgid "Trigger"
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msgstr "Sprožilec"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Capture"
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msgstr "Prihodnost"
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#: editor/animation_track_editor.cpp
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msgid "Nearest"
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msgstr "Najbližji"
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#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Linearno"
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#: editor/animation_track_editor.cpp
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msgid "Cubic"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Clamp Loop Interp"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Wrap Loop Interp"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Insert Key"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Duplicate Key(s)"
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msgstr "Animacija Podvoji ključe"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Delete Key(s)"
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msgstr "Animacija Izbriši ključe"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Update Mode"
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msgstr "Spremeni Ime Animacije:"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Interpolation Mode"
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msgstr "Animacijski Gradnik"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Loop Mode"
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msgstr "Spremeni Zanko Animacije"
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#: editor/animation_track_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Odstrani animacijsko sled"
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#: editor/animation_track_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Ustvarim NOVO sled za %s in vstavim ključ?"
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#: editor/animation_track_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Ustvarim %d NOVO sled in vstavim ključe?"
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#: editor/animation_track_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
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#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
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#: editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp
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#: editor/plugins/visual_shader_editor_plugin.cpp
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#: editor/script_create_dialog.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Create"
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msgstr "Ustvari"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert"
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msgstr "Vstavi Animacijo"
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#: editor/animation_track_editor.cpp
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msgid "AnimationPlayer can't animate itself, only other players."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Ustvari & Vstavi Animacijo"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "V Animacijo Vstavi Sled & Ključ"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Key"
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msgstr "V Animacijo Vstavi Ključ"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Change Animation Step"
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msgstr "Spremeni Ime Animacije:"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Rearrange Tracks"
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msgstr "Preuredi SamodejnoNalaganje"
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#: editor/animation_track_editor.cpp
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msgid "Transform tracks only apply to Spatial-based nodes."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid ""
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"Audio tracks can only point to nodes of type:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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msgstr ""
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"Zvočne steze lahko kažejo le na vozlišča tipa:\n"
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"- AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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#: editor/animation_track_editor.cpp
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msgid "Animation tracks can only point to AnimationPlayer nodes."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "An animation player can't animate itself, only other players."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Not possible to add a new track without a root"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Invalid track for Bezier (no suitable sub-properties)"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Add Bezier Track"
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msgstr "Animacija Dodaj sled"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a key."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Track is not of type Spatial, can't insert key"
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msgstr "Steza ni tipa Prostorska, zato ne morem vstaviti ključa"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Add Transform Track Key"
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msgstr "Preoblikovanje"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Add Track Key"
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msgstr "Animacija Dodaj sled"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a method key."
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Add Method Track Key"
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msgstr "V Animacijo Vstavi Sled & Ključ"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Method not found in object: "
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msgstr "VariableGet ni najden v skripti: "
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#: editor/animation_track_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Animacija Premakni ključ"
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#: editor/animation_track_editor.cpp
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msgid "Clipboard is empty"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Paste Tracks"
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msgstr "Prilepi Parametre"
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#: editor/animation_track_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Spremeni Obseg Ključev"
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#: editor/animation_track_editor.cpp
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msgid ""
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"This option does not work for Bezier editing, as it's only a single track."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid ""
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"This animation belongs to an imported scene, so changes to imported tracks "
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"will not be saved.\n"
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"\n"
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"To enable the ability to add custom tracks, navigate to the scene's import "
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"settings and set\n"
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"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks"
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"\", then re-import.\n"
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"Alternatively, use an import preset that imports animations to separate "
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"files."
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Warning: Editing imported animation"
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msgstr ""
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr ""
|
|
"Če želite urediti animacije, izberite AnimationPlayer iz drevesa scene."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Snap:"
|
|
msgstr "Korak (s):"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation step value."
|
|
msgstr "Drevo animacije je veljavno."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "FPS"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Uredi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation properties."
|
|
msgstr "AnimacijskoDrevo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Copy Tracks"
|
|
msgstr "Kopiraj Parametre"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr "Povečaj izbiro"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr "Povečaj iz kazalca"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr "Podvoji izbrano"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr "Podvoji transponirano"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Selection"
|
|
msgstr "Izbriši Izbrano"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Step"
|
|
msgstr "Pojdi na naslednji korak"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Previous Step"
|
|
msgstr "Pojdi na prejšnji korak"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr "Optimiziraj Animacijo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr "Počisti Animacijo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr "Optimizacija Animacije"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize"
|
|
msgstr "Optimiziraj"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Odstrani nedovoljene Črke"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr "Odstrani nedoločene in prazne sledi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr "Pobriši vse animacije"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr "Izbriši Animacijo/e (BREZ VRNITVE!)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr "Počisti"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr "Razmerje Obsega:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select Tracks to Copy"
|
|
msgstr "Izberi Lastnost"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select All/None"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
#, fuzzy
|
|
msgid "Add Audio Track Clip"
|
|
msgstr "Animacija Dodaj sled"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr ""
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr "Povečaj Niz"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr "Spremeni Tip Vrednosti Niza"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr "Spremeni Vrednost Niza"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr "Pojdi na Vrstico"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr "Številka Vrste:"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replaced %d occurrence(s)."
|
|
msgstr "Zamenjana %d ponovitev/e."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d match."
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "%d matches."
|
|
msgstr "Ni Zadetkov"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr "Ujemanje Velikih Črk"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr "Cele Besede"
|
|
|
|
#: editor/code_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Replace"
|
|
msgstr "Zamenjaj"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "Zamenjaj Vse"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "Samo Izbira"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr "Približaj"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "Oddalji"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "Ponastavi Povečavo/Pomanjšavo"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Warnings"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Method in target node must be specified."
|
|
msgstr "Metoda v ciljnem gradniku mora biti navedena!"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
"Ciljna metoda ni bila najdena! Navedite veljavno metodo ali priložite "
|
|
"skripto, ki cilja na Gradnik."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect to Node:"
|
|
msgstr "Poveži se z Gradnikom:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect to Script:"
|
|
msgstr "Nemogoče se je povezati z gostiteljem:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "From Signal:"
|
|
msgstr "Signali:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr "Dodaj"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr "Odstrani"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr "Dodaj Dodaten Klicni Argument:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr "Dodatni Klicni Argumenti:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Receiver Method:"
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Advanced"
|
|
msgstr "Možnosti pripenjanja"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr "Odloženo"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Oneshot"
|
|
msgstr "En Poizkus"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Cannot connect signal"
|
|
msgstr "Povezovanje Signala:"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Close"
|
|
msgstr "Zapri"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "Poveži"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Signal:"
|
|
msgstr "Signali:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "Poveži '%s' v '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr "Odklopite '%s' iz '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr "Odklopite '%s' iz '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr "Poveži..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "Odklopi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr "Povezovanje Signala:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit Connection:"
|
|
msgstr "Napaka Pri Povezavi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "Signali"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect All"
|
|
msgstr "Odklopi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit..."
|
|
msgstr "Uredi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go To Method"
|
|
msgstr "Metode"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr "Spremeni Tip %s"
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr "Spremeni"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr "Priljubljene:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr "Nedavni:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr "Iskanje:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr "Zadetki:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr "Opis:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr "Iskanje Zamenjave Za:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr "Odvisnosti Za:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Scena '%s' je trenutno v urejanju.\n"
|
|
"Spremembe bodo začele veljati, ko bodo znova naložene."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Vir '%s' je v uporabi.\n"
|
|
"Spremembe bodo začele veljati, ko bodo znova naložene."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Odvisnosti"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr "Viri"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
msgid "Path"
|
|
msgstr "Pot"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Odvisnosti:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr "Popravi Pokvarjeno"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr "Urejevalnik Odvisnosti"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr "Iskanje Nadomestnih Virov:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr "Odpri"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr "Lastniki:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected files from the project? (Can't be restored)"
|
|
msgstr "Odstranim izbrane datoteke iz projekta? (brez vrnitve)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)"
|
|
msgstr ""
|
|
"Izbrisane datoteke so potrebne za delovanje drugih virov.\n"
|
|
"Ali jih vseeno odstranim? (brez vrnitve)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr "Ni mogoče odstraniti:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "Napaka pri nalaganju:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr "Nalaganje scene je spodletelo zaradi manjkajočih odvisnosti:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "Vseeno Odpri"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr "Katere ukrepe je treba sprejeti?"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr "Popravi Odvisnosti"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "Napake pri nalaganju!"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr "Trajno izbrišem %d predmet(e)? (Brez vrnitve!)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show Dependencies"
|
|
msgstr "Odvisnosti"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr "Raziskovalec Osamljenih Virov"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "Izbriši"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr "Lastnik"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr "Viri Brez Izrecnega Lastništva:"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr "Spremeni Slovarski Ključ"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr "Spremeni Slovarsko Vrednost"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr "Zahvaljujemo se vam iz skupnosti Godota!"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr "Godot Engine sodelovci"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr "Ustanovitelji Projekta"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr "Vodilni Razvajalec"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Manager "
|
|
msgstr "Upravljalnik Projekta "
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr "Razvajalci"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr "Avtorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr "Platina Sponzorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr "Zlati Sponzorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr "Majhni Sponzorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr "Zlati Donatorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr "Srebrni Donatorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr "Bronasti Donatorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr "Donatorji"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr "Licenca"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid "Third-party Licenses"
|
|
msgstr "Licenca Tretjih Oseb"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
"Godot Engine se nanaša na številne brezplačne in odprokodne knjižnice tretih "
|
|
"oseb, ki so združljive z določili MIT licence. Sledeči obširen seznam "
|
|
"predstavi komponente tretjih oseb s pripadajočimi izjavami o avtorskih "
|
|
"pravicah in licenčnimi pogoji."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr "Vse Komponente"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr "Komponente"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr "Licence"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr "Napaka pri odpiranju datoteke paketa, ker ni v formatu zip."
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr "Razširjenje Dodatkov"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Package installed successfully!"
|
|
msgstr "Paket je Uspešno Nameščen!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Uspelo je!"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr "Namesti"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Package Installer"
|
|
msgstr "Namestnik Paketov"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr "Zvočniki"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr "Dodaj Učinek"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr "Preimenuj Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr "Spremeni Glasnost Zvočnega Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr "Preklopi samo na Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr "Preklopi na Tihi Način Zvočnega Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr "Preklopi na Učinke Prehoda Zvočnega Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr "Izberi Pošlji možnost Zvočnega vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr "Dodaj učinek Zvočnega Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr "Premakni učinek Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr "Izbriši učinek Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr "Zvočno Vodilo, Povelci in Izpusti za preureditev."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr "Sam"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr "Nem"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr "Prehod"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bus options"
|
|
msgstr "Možnosti Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "Podvoji"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr "Ponastavi Glasnost"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr "Izbriši Učinek"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio"
|
|
msgstr "Zvok"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr "Dodaj Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr "Glavno vodilo ni mogoče izbrisati!"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr "Izbriši Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr "Podvoji Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr "Ponastavi Glasnost Vodila"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr "Premakni Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr "Shrani Postavitev Zvočnega Vodila Kot..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr "Lokacija za Novo Postavitev..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr "Odpri Zvočno Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr "Neveljavna datoteka, ker ni postavitve zvočnega vodila."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr "Dodaj Vodilo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr "Shrani Postavitev Zvočnega Vodila Kot..."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr "Naloži"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr "Naloži obstoječo Postavitev Vodila."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr "Shrani Kot"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr "Shrani to Postavitev Vodila v datoteko."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr "Naložite Prevzeto"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr "Naloži prevezeto Postavitev Vodila."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr "Ustvari novo Postavitev Vodila."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr "Veljavni znaki:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr "Neveljavno ime. Ne sme se prekrivati z obstoječim imenom razreda."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr ""
|
|
"Neveljavno ime. Ne sme se prekrivati z obstoječim vgrajenim imenom tipa."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
"Neveljavno ime. Ne sme se prekrivati z obstoječim imenom globalne konstante."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr "SamodejnoNalaganje '%s' že obstaja!"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr "Preimenuj SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr "Preklopi na Globalno SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr "Premakni SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr "Odstrani SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Enable"
|
|
msgstr "Omogoči"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr "Preuredi SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid path."
|
|
msgstr "Neveljavna Pot."
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr "Datoteka ne obstaja."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Not in resource path."
|
|
msgstr "Ni na poti virov."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr "Dodaj SamodejnoNalaganje"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Pot:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr "Ime Gradnika:"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
|
|
#: editor/editor_profiler.cpp editor/project_manager.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Name"
|
|
msgstr "Ime"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr "Posameznik"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr "Posodabljanje Scene"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr "Shranjevanje lokalnih sprememb..."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene..."
|
|
msgstr "Posodabljanje scene..."
|
|
|
|
#: editor/editor_data.cpp editor/editor_properties.cpp
|
|
msgid "[empty]"
|
|
msgstr "[prazno]"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "[unsaved]"
|
|
msgstr "[neshranjeno]"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Please select a base directory first."
|
|
msgstr "Najprej izberi osnovno mapo"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "Izberi Mapo"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Ime:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Mape ni mogoče ustvariti."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "Izberi"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr "Shranjevanje Datoteke:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr "Pakiranje"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom debug template not found."
|
|
msgstr "Predloge ni mogoče najti:"
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
msgid "Template file not found:"
|
|
msgstr "Predloge ni mogoče najti:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "3D Editor"
|
|
msgstr "Urejevalnik"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Script Editor"
|
|
msgstr "Odpri Urejevalnik Skript"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Asset Library"
|
|
msgstr "Odpri Knjižnico Dodatkov"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Dock"
|
|
msgstr "Uvozi"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Node Dock"
|
|
msgstr "Način Premika"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "FileSystem and Import Docks"
|
|
msgstr "DatotečniSistem"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Erase profile '%s'? (no undo)"
|
|
msgstr "Zamenjaj Vse"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Profile with this name already exists."
|
|
msgstr "Datoteka ali mapa s tem imenom že obstaja."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Properties Disabled)"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Editor Disabled)"
|
|
msgstr "Uredi Spremenljivko"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Class Options:"
|
|
msgstr "Opis:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Enable Contextual Editor"
|
|
msgstr "Odpri naslednji Urejevalnik"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Enabled Properties:"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Features:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Enabled Classes:"
|
|
msgstr "Išči Razrede"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr "Napaka pri shranjevanju PloščnegaNiza!"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Unset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Current Profile:"
|
|
msgstr "Trenutna Različica:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Make Current"
|
|
msgstr "Trenutno:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr "Uvozi"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr "Izvozi"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Available Profiles:"
|
|
msgstr "Na voljo Nodes:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Class Options"
|
|
msgstr "Opis"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "New profile name:"
|
|
msgstr "Novo ime:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Erase Profile"
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Godot Feature Profile"
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Profile(s)"
|
|
msgstr "%d več datotek"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Export Profile"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Izberite Trenutno Mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "Datoteka Obstaja, Prepišem?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Select This Folder"
|
|
msgstr "Izberite mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopiraj Pot"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open in File Manager"
|
|
msgstr "Pokaži V Upravitelju Datotek"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Show in File Manager"
|
|
msgstr "Pokaži V Upravitelju Datotek"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr "Nova Mapa..."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Refresh"
|
|
msgstr "Osveži"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "Vse Prepoznano"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Vse Datoteke (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Odpri v Datoteki"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Odpri Datotek(o/e)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Odpri v Mapi"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Odpri Datoteko ali Mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_properties.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Shrani"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Shrani Datoteko"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr "Pojdi Nazaj"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr "Pojdi Naprej"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr "Pojdi Navzgor"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr "Preklopi na Skrite Datoteke"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr "Preklopi na Najljubše"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Preklopi Način"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr "Poudari Pot"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr "Premakni Priljubljeno Navzgor"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr "Premakni Priljubljeno Navzdol"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to previous folder."
|
|
msgstr "Pojdi v nadrejeno mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to next folder."
|
|
msgstr "Pojdi v nadrejeno mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to parent folder."
|
|
msgstr "Pojdi v nadrejeno mapo"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Refresh files."
|
|
msgstr "Išči Razrede"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "(Un)favorite current folder."
|
|
msgstr "Mape ni mogoče ustvariti."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr "Preklopi na Skrite Datoteke"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr "Oglejte si elemente, kot mrežo sličic"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "View items as a list."
|
|
msgstr "Oglejte si elemente v seznamu"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Mape & Datoteke:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Preview:"
|
|
msgstr "Predogled:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr "Datoteka:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "Uporabiti moraš valjavno razširitev."
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr "BranjeVirov"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr "Uvoz Dodatkov"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr "Vrh"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr "Razred:"
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr "Dedovanja:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr "Podedovano od:"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Brief Description"
|
|
msgstr "Kratek Opis:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr "Metode"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Theme Properties"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr "Oštevilčenja"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "enum "
|
|
msgstr "oštevil "
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Constants"
|
|
msgstr "Konstante"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Class Description"
|
|
msgstr "Opis"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Online Tutorials"
|
|
msgstr "Spletne Vaje:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There are currently no tutorials for this class, you can [color=$color][url="
|
|
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
|
|
"url][/color]."
|
|
msgstr ""
|
|
"Trenutno ni vaj za ta razred, lahko ga [color=$color][url=$url]prispevate[/"
|
|
"url][/color] ali [color=$color][url=$url2]zahtevate enega[/url][/color]."
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Property Descriptions"
|
|
msgstr "Opis lastnosti:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Trenutno ni opisa za to lastnost. Pomagajte nam s [color=$color][url="
|
|
"$url]prispevkom[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Method Descriptions"
|
|
msgstr "Opis Metode:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by [color="
|
|
"$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Trenutno ni opisa za to metodo. Pomagajte nam s [color=$color][url="
|
|
"$url]prispevkom[/url][/color]!"
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Išči Pomoč"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Case Sensitive"
|
|
msgstr "Zapri Prizor"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Show Hierarchy"
|
|
msgstr "Iskanje"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Display All"
|
|
msgstr "Zamenjaj Vse"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Classes Only"
|
|
msgstr "Razredi"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Methods Only"
|
|
msgstr "Metode"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Signals Only"
|
|
msgstr "Signali"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Constants Only"
|
|
msgstr "Konstante"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Properties Only"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Properties Only"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Member Type"
|
|
msgstr "Člani"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Class"
|
|
msgstr "Razred:"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Method"
|
|
msgstr "Metode"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Signal"
|
|
msgstr "Signali"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constant"
|
|
msgstr "Konstanta"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Property"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Property"
|
|
msgstr "Lastnosti"
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr "Izhod:"
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Selection"
|
|
msgstr "Odstrani izbrano"
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Clear"
|
|
msgstr "Počisti"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr "Počisti Izhod"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr "Ustavi"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Start"
|
|
msgstr "Zaženi!"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Down"
|
|
msgstr "Prenesi"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
msgid "Node"
|
|
msgstr "Gradnik"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project export failed with error code %d."
|
|
msgstr "Izvoz projekta ni uspelo s kodno napako %d."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr "Napaka pri shranjevanju virov!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr "Shrani Vire Kot..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr "Datoteke ni mogoče odpreti za pisanje:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr "Zahtevan format datoteke ni znan:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "Napaka med shranjevanjem."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr "Napaka pri razčlenjevanju '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr "Nepričakovan konec datoteke '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr "Manjka '%s' ali njegove odvisnosti."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr "Napaka pri nalaganju '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "Shranjevanje Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "Analiziranje"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr "Ustvarjanje Sličic"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr "Te operacije ne moremo storiti brez osnovnega drevesa."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
"Ni mogoče shraniti scene. Najverjetneje odvisnosti (primeri ali dedovanja) "
|
|
"ne morejo biti izpolnjene."
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr "Knjižnice Modelov ni mogoče naložiti za združitev!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr "Napaka pri shranjevanju Knjižnice Modelov!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr "PloščniNiz ni mogoče naložiti za združitev!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr "Napaka pri shranjevanju PloščnegaNiza!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error trying to save layout!"
|
|
msgstr "Napaka pri shranjevanju postavitev!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default editor layout overridden."
|
|
msgstr "Privzeti urejevalnik postavitev je bil prepisan."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr "Ime postavitve ni mogoče najti!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored default layout to base settings."
|
|
msgstr "Privzeta postavitev je bila ponastavljena na osnovne nastaviteve."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Ta vir pripada uvoženi sceni, zato ga ne moremo spreminjati.\n"
|
|
"Za boljše razumevanje preberi dokumentacijo namenjeno za uvažanje scen."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
"Ta vir pripada sceni, ki je dedovana ali je primer druge.\n"
|
|
"Pri shranjevanju trenutne scene se spremembe ne bodo ohranile."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
"Ta vir je bil uvožen tako, da ga ne morete spreminjati. Spremenite svoje "
|
|
"nastavitve na plošči za uvoz in nato znova uvozite."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Ta scena je bila uvožena tako, da spremembe ne bodo shranjene.\n"
|
|
"Primer druge ali dedovanje bo omogočilo spremembe v njem.\n"
|
|
"Za boljše razumevanje preberi dokumentacijo namenjeno za uvažanje scen."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
"To je objekt odprt na daljavo, zato spremembe v njem ne bodo shranjene.\n"
|
|
"Za boljše razumevanje preberi dokumentacijo namenjeno razhroščevanju."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr "Ni določene scene za zagon."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene was never saved, please save it prior to running."
|
|
msgstr "Trenutna scena ni bila shranjena, shranite jo pred zagonom."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr "Nemorem začeti podprocesa!"
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr "Odpri Sceno"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr "Odpri Osnovno Sceno"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Open..."
|
|
msgstr "Hitro Odpri Sceno..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene..."
|
|
msgstr "Hitro Odpri Sceno..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script..."
|
|
msgstr "Hitro Odpri Skripto..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Shrani & Zapri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Shranim spremembe v '%s' pred zapiranjem?"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Saved %s modified resource(s)."
|
|
msgstr "Napaka pri nalaganju vira."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "A root node is required to save the scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr "Shrani Sceno Kot..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "No"
|
|
msgstr "Ne"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Da"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This scene has never been saved. Save before running?"
|
|
msgstr "Ta scena ni bila nikoli shranjena. Shranim pred zagonom?"
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Ta operacija ni mogoča brez scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr "Izvozi Knjižnico Modelov"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Ta operacija ni mogoča brez osnovnega gradnika."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr "Izvozi Ploščno Zbirko"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Te operacije ne moremo storiti brez izbranega gradnika."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Trenutna scena ni shranjena. Vseeno odprem?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Ni mogoče osvežiti scene, ki ni bila shranjena."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert"
|
|
msgstr "Povrni"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This action cannot be undone. Revert anyway?"
|
|
msgstr "Tega dejanja ni mogoče razveljaviti. Vseeno povrni?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene..."
|
|
msgstr "Hitro Zaženi Sceno..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Zapri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Zaprem urejevalnik?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Odprem Upravljalnik Projekta?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Shrani & Zapri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr "Shranim spremembe na sledečih scenah pred zaprtjem?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes the following scene(s) before opening Project Manager?"
|
|
msgstr ""
|
|
"Shranim spremembe na sledečih scenah pred odpiranjem Upravljalnika Projekta?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
"Ta možnost je zastarela. Situacije, kjer je treba osvežitev prisiliti, se "
|
|
"zdaj štejejo za napako. Prosimo, prijavite."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "Izberi Glavno Sceno"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Zapri Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reopen Closed Scene"
|
|
msgstr "Zapri Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr ""
|
|
"Ni mogoče omogočiti dodatnega vtičnika na: '%s'. Razčlenjevanje "
|
|
"konfiguracije ni uspelo."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
|
|
msgstr ""
|
|
"Ni mogoče najti polja skripte za dodatni vtičnik na: 'res://addons/%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr "Ni mogoče naložiti dodatno skripto iz poti: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' There seems to be an error in "
|
|
"the code, please check the syntax."
|
|
msgstr ""
|
|
"Ni mogoče naložiti dodatno skripto iz poti: '%s' Skripta ni v načinu orodje."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
"Ni mogoče naložiti dodatno skripto iz poti: '%s' Osnovni tip ni "
|
|
"UrejevalniVtičnik."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
"Ni mogoče naložiti dodatno skripto iz poti: '%s' Skripta ni v načinu orodje."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
"Scena '%s' je bila samodejno uvožena, zato je ni mogoče spremeniti.\n"
|
|
"Če želite narediti spremembe, lahko ustvarite novo podedovano sceno."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
"Napaka pri nalaganju prizora, zato ker ni znotraj poti projekta. Uporabite "
|
|
"'Uvoz', da odprete prizor in ga nato shranite znotraj poti projekta."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Prizor '%s' ima pretrgane odvisnosti:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr "Počisti Nedavne Prizore"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Glavna scena ni bila določena, izberem eno?\n"
|
|
"Kasneje jo lahko spremeniš v \"Nastavitve Projekta\" pod kategorijo "
|
|
"'aplikacija'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Izbrana scena '%s' ne obstaja, izberem veljavno?\n"
|
|
"Kasneje jo lahko spremeniš v \"Nastavitve Projekta\" pod kategorijo "
|
|
"'aplikacija'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Izbrana scena '%s' ni datoteka scene, izberem veljavno?\n"
|
|
"Kasneje jo lahko spremeniš v \"Nastavitve Projekta\" pod kategorijo "
|
|
"'aplikacija'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr "Shrani Postavitev"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr "Izbriši Postavitev"
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr "Prevzeto"
|
|
|
|
#: editor/editor_node.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show in FileSystem"
|
|
msgstr "DatotečniSistem"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Play This Scene"
|
|
msgstr "Zaženi Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Close Tab"
|
|
msgstr "Zapri"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Undo Close Tab"
|
|
msgstr "Zapri"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Close All Tabs"
|
|
msgstr "Zapri Vse"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr "Preklopi na zavihek Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr "%d več datotek ali map"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr "%d več map"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr "%d več datotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr "Položaj Sidranja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Način Brez Motenj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr "Preklop način pisanja brez motenj."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr "Dodaj nov Prizor."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene"
|
|
msgstr "Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr "Pojdi na predhodno odprti prizor."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Copy Text"
|
|
msgstr "Kopiraj Pot"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr "Naslednji zavihek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr "Prejšnji zavihek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr "Filtriraj datoteke..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr "Operacije z datotekami prizora."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Nov Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene..."
|
|
msgstr "Nov Podedovan Prizor..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr "Odpri Prizor..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Odpri Nedavne"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save All Scenes"
|
|
msgstr "Shrani vse Prizore"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To..."
|
|
msgstr "Pretvori V..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr "Knjižnica Modelov..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Razveljavi"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Ponovi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert Scene"
|
|
msgstr "Povrni Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Različna projektna ali prizorska orodja."
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Project"
|
|
msgstr "Projekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Project Settings..."
|
|
msgstr "Nastavitve Projekta"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Version Control"
|
|
msgstr "Različica:"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Set Up Version Control"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Export..."
|
|
msgstr "Izvozi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Project Data Folder"
|
|
msgstr "Odprem Upravljalnik Projekta?"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr "Orodja"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr "Raziskovalec Osamljenih Virov"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Zapri na Seznam Projektov"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp
|
|
msgid "Debug"
|
|
msgstr "Razhroščevalnik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr "Uvajanje z Oddaljenim Razhroščevanjem"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When exporting or deploying, the resulting executable will attempt to "
|
|
"connect to the IP of this computer in order to be debugged."
|
|
msgstr ""
|
|
"Pri izvažanju ali uvajanju se bo končna izvršljiva datoteka razhroščevala, "
|
|
"tako da se bo skušala povezati z IP-jem tega računalnika."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Small Deploy with Network FS"
|
|
msgstr "Kratko Uvajanje z Omrežjem FS"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, export or deploy will produce a minimal "
|
|
"executable.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploy will use the USB cable for faster performance. This "
|
|
"option speeds up testing for games with a large footprint."
|
|
msgstr ""
|
|
"Ko je ta možnost omogočena, se bo pri izvozu ali uvajanju ustvarila "
|
|
"minimalna izvršljiva datoteka.\n"
|
|
"Datotečni sistem bo iz projekta zagotovljen z urejevalnikom preko omrežja.\n"
|
|
"Na Androidu bo uvajanje zaradi hitrejšega delovanja potekalo preko kabla "
|
|
"USB. Ta možnost pospeši testiranje iger z velikim odtisom."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Vidne Oblike Trka"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
|
"running game if this option is turned on."
|
|
msgstr ""
|
|
"Gradniki oblike trka in prikaz žarka (za 2D in 3D) bodo vidni pri poteku "
|
|
"igre, če je ta možnost vklopljena."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Vidna Navigacija"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Navigation meshes and polygons will be visible on the running game if this "
|
|
"option is turned on."
|
|
msgstr ""
|
|
"Če je ta možnost vključena, bodo navigacijske oblike in poligoni vidni pri "
|
|
"poteku igre."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Scene Changes"
|
|
msgstr "Usklajuj Spremembe Prizora"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any changes made to the scene in the editor "
|
|
"will be replicated in the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Ko je ta možnost vključena, bodo vse spremebe v prizoru ali urejevalniku "
|
|
"ponovljene med potekom igre."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Script Changes"
|
|
msgstr "Usklajuj Spremembe Skript"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any script that is saved will be reloaded on "
|
|
"the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Če je ta možnost vključena, bo vsaka shranjena skripta ponovno naložena v "
|
|
"igro, ki se izvaja.\n"
|
|
"Če se uporablja napravo na daljavo, je to bolj učinkovito pri omrežnem "
|
|
"datotečnem sistemu."
|
|
|
|
#: editor/editor_node.cpp editor/script_create_dialog.cpp
|
|
msgid "Editor"
|
|
msgstr "Urejevalnik"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Editor Settings..."
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr "Postavitev Urejevalnika"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Take Screenshot"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Preklopi na Celozaslonski Način"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Toggle System Console"
|
|
msgstr "Preklopi Način"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Editor Features..."
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Export Templates..."
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr "Pomoč"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Search"
|
|
msgstr "Iskanje"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr "Spletna Dokumentacija"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Q&A"
|
|
msgstr "V&O"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Issue Tracker"
|
|
msgstr "Sledilnik Napak"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "Skupnost"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr "O Programu"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Zaženi projekt."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr "Zaženi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "Zaustavi prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr "Ustavi Prizor."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Zaženi prizor u urejanju."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Zaženi Prizor"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr "Zaženi prizor po meri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Save & Restart"
|
|
msgstr "Shrani & Zapri"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr "Vrti se ob spremembi okna urejevalnika!"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Continuously"
|
|
msgstr "Neprekinjeno"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update When Changed"
|
|
msgstr "Posodobi Spremembe"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Hide Update Spinner"
|
|
msgstr "Onemogoči Posodobitve Kolesca"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr "DatotečniSistem"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr "Nadzornik"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Expand Bottom Panel"
|
|
msgstr "Razširi vse"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr "Izhod"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr "Ne Shrani"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Templates"
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr "Uvozi Predloge iz ZIP Datoteke"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Template Package"
|
|
msgstr "Izvozni Upravitelj Predlog"
|
|
|
|
#: editor/editor_node.cpp editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr "Izvozi Knjižnico"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr "Spoji z Obstoječim"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Password:"
|
|
msgstr "Geslo:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Odpri & Zaženi Skripto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited"
|
|
msgstr "Novo Podedovano"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr "Napake pri Nalaganju"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr "Izberi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr "Odpri 2D Urejevalnik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr "Odpri 3D Urejevalnik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr "Odpri Urejevalnik Skript"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr "Odpri Knjižnico Dodatkov"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr "Odpri naslednji Urejevalnik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr "Odpri prejšnji Urejevalnik"
|
|
|
|
#: editor/editor_node.h
|
|
msgid "Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "No sub-resources found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr "Ustvari Predogled Modela"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail..."
|
|
msgstr "Sličica..."
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Main Script:"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Edit Plugin"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr "Nameščeni Vtičniki:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Update"
|
|
msgstr "Posodobi"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr "Različica:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Author:"
|
|
msgstr "Avtor:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr "Stanje:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Edit:"
|
|
msgstr "Uredi"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr "Mera:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr "Okvirni Čas (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr "Povprečni Čas (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr "Okvir %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr "Fizikalni Okvir %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr "Vključno"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr "Samo"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr "Okvir #:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Time"
|
|
msgstr "Čas"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr "Klici"
|
|
|
|
#: editor/editor_properties.cpp
|
|
#, fuzzy
|
|
msgid "Edit Text:"
|
|
msgstr "Člani"
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Layer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr "[Prazen]"
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
#, fuzzy
|
|
msgid "Invalid RID"
|
|
msgstr "Neveljavna Pot"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Extend Script"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Convert To %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Size: "
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Page: "
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Key:"
|
|
msgstr "Novo ime:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Value:"
|
|
msgstr "Novo ime:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the export menu."
|
|
msgstr ""
|
|
"Za to platformo ni mogoče najti obstoječih izvoznih nastavitev.\n"
|
|
"V izvoznem meniju dodajte svoje nastavitve."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Napišite svojo logiko v metodi _run() ."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr "Tu že obstaja prizor v urejanju."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr "Ni mogoče ustvariti primera skripte:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr "Ali si pozabil ključno besedo 'orodje'?"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Ni mogoče zagnati skripte:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Ali si pozabil metodo '_run' ?"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Izberi Gradnik(e) za Uvoz"
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "Brskaj"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "Pot Prizora:"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Uvozi iz Gradnika:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Redownload"
|
|
msgstr "Ponovno Prenesi"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr "Odstrani"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Installed)"
|
|
msgstr "(Nameščeno)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr "Prenesi"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Missing)"
|
|
msgstr "(Manjkajoče)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Current)"
|
|
msgstr "(Trenutno)"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving mirrors, please wait..."
|
|
msgstr "Pridobivanje virov, počakajte..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove template version '%s'?"
|
|
msgstr "Želiš odstraniti predlogo različice '%s'?"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr "Ne morem odpreti zip izvozne predloge."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Invalid version.txt format inside templates: %s."
|
|
msgstr "Neveljaven format version.txt znotraj predloge."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside templates."
|
|
msgstr "Datoteke version.txt ni v predlogi."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error creating path for templates:"
|
|
msgstr "Napaka pri ustvarjanju poti za predloge:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr "Razširjanje Izvoznih Predlog"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr "Uvažanje:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON of mirror list. Please report this issue!"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
"Za to različico ni mogoče najti linkov za prenos. Neposredni prenos je na "
|
|
"voljo samo za uradne izdaje."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve."
|
|
msgstr "Ni mogoče razrešiti."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr "Nemogoče se je povezati."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr "Ni odgovora."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request Failed."
|
|
msgstr "Zahteva Ni Uspela."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Redirect Loop."
|
|
msgstr "Preusmeritev Zanke."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr "Spodletelo:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Complete."
|
|
msgstr "Prenos je Dokončan."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr "Ni mogoče odstraniti:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error requesting URL:"
|
|
msgstr "Napaka pri zahtevi URL-ja: "
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to Mirror..."
|
|
msgstr "Povezovanje z Virom..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr "Nepovezano"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr "Razreševanje"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr "Ni Mogoče Razrešiti"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting..."
|
|
msgstr "Povezovanje..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Connect"
|
|
msgstr "Nemogoče se je Povezati"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr "Povezano"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Requesting..."
|
|
msgstr "Zahtevam..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr "Prenašanje"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr "Napaka Pri Povezavi"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "SSL Handshake Error"
|
|
msgstr "Napaka Pri Usklanjevanju SSH"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr "Razširjenje Dodatkov"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr "Trenutna Različica:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Installed Versions:"
|
|
msgstr "Nameščene Različice:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install From File"
|
|
msgstr "Namesti Iz Datoteke"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove Template"
|
|
msgstr "Odstrani Predlogo"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Select Template File"
|
|
msgstr "Izberi datoteko predloge"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Godot Export Templates"
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export Template Manager"
|
|
msgstr "Izvozni Upravitelj Predlog"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Templates"
|
|
msgstr "Prenesi Predloge"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
|
|
msgstr "Izberi vire s seznama: "
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Favorites"
|
|
msgstr "Priljubljene:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
"Stanje: Uvoz datoteke ni uspel. Popravi datoteko in ponovno ročno uvozi."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr "Ni mogoče premakniti/preimenovati osnovne vire."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr "Mape ni mogoče premakniti vase."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error moving:"
|
|
msgstr "Napaka pri premikanju:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error duplicating:"
|
|
msgstr "Napaka pri podvajanju:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Unable to update dependencies:"
|
|
msgstr "Odvisnosti ni mogoče posodobiti:"
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr "Ime ni določeno."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr "Vnešeno ime vsebuje neveljavne znake"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr "Datoteka ali mapa s tem imenom že obstaja."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr "Ime vsebuje neveljavne znake."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr "Preimenovanje Datoteke:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr "Preimenovanje mape:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating file:"
|
|
msgstr "Podvajanje datoteke:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating folder:"
|
|
msgstr "Podvajanje mape:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Inherited Scene"
|
|
msgstr "Nov Podedovan Prizor..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Set As Main Scene"
|
|
msgstr "Izberi Glavno Sceno"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Scenes"
|
|
msgstr "Odpri Sceno"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr "Primer"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Add to Favorites"
|
|
msgstr "Priljubljene:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Remove from Favorites"
|
|
msgstr "Odstrani iz Skupine"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr "Uredi Odvisnosti..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners..."
|
|
msgstr "Poglej Lastnike..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Rename..."
|
|
msgstr "Preimenuj..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicate..."
|
|
msgstr "Podvoji..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To..."
|
|
msgstr "Premakni V..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Scene..."
|
|
msgstr "Nov Prizor"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Script..."
|
|
msgstr "Hitro Odpri Skripto..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Resource..."
|
|
msgstr "Shrani Vire Kot..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Expand All"
|
|
msgstr "Razširi vse"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Collapse All"
|
|
msgstr "Skrči vse"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr "Preimenuj"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Previous Folder/File"
|
|
msgstr "Prejšnji zavihek"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Next Folder/File"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Ponovno Preglej Datotečni Sistem"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Split Mode"
|
|
msgstr "Preklopi Način"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Search files"
|
|
msgstr "Išči Razrede"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
"Pregledovanje Datotek,\n"
|
|
"Prosimo, Počakajte..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr "Premakni"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "There is already file or folder with the same name in this location."
|
|
msgstr "Datoteka ali mapa s tem imenom že obstaja."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Create Scene"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Find in Files"
|
|
msgstr "%d več datotek"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Find:"
|
|
msgstr "Najdi"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Folder:"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Filters:"
|
|
msgstr "Filtri..."
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find..."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Replace..."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr "Prekliči"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Find: "
|
|
msgstr "Najdi"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Replace: "
|
|
msgstr "Zamenjaj"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Replace all (no undo)"
|
|
msgstr "Zamenjaj Vse"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Searching..."
|
|
msgstr "Shranjevanje..."
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Search complete"
|
|
msgstr "Išči Besedilo"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Dodaj v Skupino"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Odstrani iz Skupine"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Group name already exists."
|
|
msgstr "NAPAKA: Animacija s tem imenom že obstaja!"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Invalid group name."
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rename Group"
|
|
msgstr "Skupine"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Group"
|
|
msgstr "Izbriši Postavitev"
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Skupine"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Not in Group"
|
|
msgstr "Dodaj v Skupino"
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Filter nodes"
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes in Group"
|
|
msgstr "Dodaj v Skupino"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr ""
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Group Editor"
|
|
msgstr "Odpri Urejevalnik Skript"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Manage Groups"
|
|
msgstr "Skupine"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Uvozi kot En Prizor"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Uvozi z Ločenimi Animacijami"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Uvozi z Ločenimi Materiali"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Uvozi z Ločenimi Objekti"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Uvozi z Ločenimi Objekti+Materiali"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Uvozi z Ločenimi Objekti+Animacijami"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Uvozi z Ločenimi Materiali+Animacijami"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Uvozi z Ločenimi Objekti+Materiali+Animacijami"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Uvozi kot Več Prizorov"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Uvozi kot Večkratnik Prizorov+Materialov"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Uvozi Prizor"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene..."
|
|
msgstr "Uvažanje Prizora..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr "Ustvarjanje Svetlobnih Kart"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating for Mesh: "
|
|
msgstr "Ustvarjanje za Model: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script..."
|
|
msgstr "Izvajanje Skripte Po Meri..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr "Skripte po uvozu ni bilo mogoče naložiti:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr "Neveljavna/pokvarjena skripta za naknadno uvažanje (Glej konzolo):"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr "Napaka pri zagonu skripte po uvozu:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr "Shranjevanje..."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr "Nastavi kot Privzeto za '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr "Počisti privzeto za '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid " Files"
|
|
msgstr " Datoteke"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr "Uvozi Kot:"
|
|
|
|
#: editor/import_dock.cpp
|
|
#, fuzzy
|
|
msgid "Preset"
|
|
msgstr "Prednastavitev..."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr "Ponovno Uvozi"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Save scenes, re-import and restart"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr "Napaka pri nalaganju vira."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Expand All Properties"
|
|
msgstr "Razširi vse lastnosti"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Collapse All Properties"
|
|
msgstr "Skrči vse lastnosti"
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr "Shrani Kot..."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Params"
|
|
msgstr "Kopiraj Parametre"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Paste Params"
|
|
msgstr "Prilepi Parametre"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Edit Resource Clipboard"
|
|
msgstr "NAPAKA: Ni animacije virov na odložišču!"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr "Kopiraj Vir"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Built-In"
|
|
msgstr "Naredi Vgrajeno"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr "Naredi Pod-Vire Samostojne"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Open in Help"
|
|
msgstr "Odpri v Pomoči"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr "Ustvari nov vir v pomnilniku in ga uredi."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr "Naloži obstoječi vir iz spomina in ga uredi."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr "Shrani trenutno urejani vir."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr "Pojdi na prejšnji urejani objekt v zgodovini."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr "Pojdi na naslednji urejani objekt v zgodovini."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr "Zgodovina nedavno urejanih objektov."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Object properties."
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Filter properties"
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr "Spremembe se lahko izgubijo!"
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr "Niz Večkratnih Gradnikov"
|
|
|
|
#: editor/node_dock.cpp
|
|
#, fuzzy
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr "Za urejanje Signalov in Skupin izberi Gradnik."
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit a Plugin"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Create a Plugin"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Plugin Name:"
|
|
msgstr "Vtičniki"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Script Name:"
|
|
msgstr "Ime Projekta:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create points."
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
"Uredi obstoječi poligon:\n"
|
|
"LMG: Premakni Točko.\n"
|
|
"Ctrl+LMG: Razdeli člen.\n"
|
|
"DMG: Zbriši Točko."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Erase points."
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr "Ustavi Točko"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr "Uredi Poligon (Odstrani Točko)"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Polygon And Point"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr "Dodaj Animacijo"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Load..."
|
|
msgstr "Naloži"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node Point"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Node Point"
|
|
msgstr "Dodaj vozlišče"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Animation Point"
|
|
msgstr "Dodaj Animacijo"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Editor"
|
|
msgstr "Odpri 2D Urejevalnik"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Open Animation Node"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Triangle already exists."
|
|
msgstr "NAPAKA: Animacija s tem imenom že obstaja!"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Triangle"
|
|
msgstr "Dodaj Spremenljivko"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr "Odstrani Spremenljivko"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr "Preklopi na Globalno SamodejnoNalaganje"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr "Zmešaj:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Parameter Changed"
|
|
msgstr "Spremebe v Shader"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Node to BlendTree"
|
|
msgstr "Dodaj Gradnik(e) iz Drevesa"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Node Moved"
|
|
msgstr "Način Premika"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Connected"
|
|
msgstr "Povezano"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Disconnected"
|
|
msgstr "Nepovezano"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Animation"
|
|
msgstr "Animacija"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Node"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr "Preklop način pisanja brez motenj."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Filter"
|
|
msgstr "Spremeni Dolžino Animacije"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Anim Clips"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Audio Clips"
|
|
msgstr "Animacija Dodaj sled"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Functions"
|
|
msgstr "Funkcije:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Node Renamed"
|
|
msgstr "Ime Gradnika:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Node..."
|
|
msgstr "Dodaj vozlišče"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Filtering"
|
|
msgstr "Spremeni Dolžino Animacije"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Preklop funkcije Samodejno Predvajanje"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr "Novo Ime Animacije:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr "Nova Animacija"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr "Spremeni Ime Animacije:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr "Izbrišem animacijo?"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr "Odstrani Animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Invalid animation name!"
|
|
msgstr "Napaka: Neveljavno ime animacije!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation name already exists!"
|
|
msgstr "NAPAKA: Animacija s tem imenom že obstaja!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr "Preimenuj Animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr "Naslednjo Mešanje se je Spremenilo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr "Naloži Animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr "Podvoji Animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No animation to copy!"
|
|
msgstr "NAPAKA: Ni animacije za kopiranje!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr "NAPAKA: Ni animacije virov na odložišču!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr "Prilepljena Animacija"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr "Prilepi animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No animation to edit!"
|
|
msgstr "NAPAKA: Ni animacije za urejanje!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr "Predvajaj izbrano animacijo nazaj od trenutnega položaja. (A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr "Predvajaj izbrano animacijo nazaj od konca. (Shift+A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr "Ustavi predvajanje animacije. (S)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr "Predvajaj izbrano animacijo od začetka. (Shift+D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr "Predvajaj izbrano animacijo iz trenutne pozicije. (D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr "Mesto animacije (v sekundah)."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr "Spremeni velikost predvajanja za gradnike globalno."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr "Animacijska Orodja"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr "Animacija"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Transitions..."
|
|
msgstr "Prehodi"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open in Inspector"
|
|
msgstr "Nadzornik"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr "Prikaži seznam animacij v predvajalniku."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr "Samodejno predvajaj ob nalaganju"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr "Omogoči Lupljenje Čebule"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Onion Skinning Options"
|
|
msgstr "Lupljenje Čebule"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr "Smeri"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr "Preteklost"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr "Prihodnost"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Depth"
|
|
msgstr "Globina"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr "1 korak"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr "2 koraka"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr "3 koraki"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr "Samo Razlike"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr "Sile Bele Modulacije"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr "Prilepi animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr "Ustvari Novo Animacijo"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr "Ime Animacije:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr "Napaka!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr "Čas Mešanja:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr "Naprej (Samodejna Razvrstitev):"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr "Navzkrižna Animacija Časa Mešanice"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node"
|
|
msgstr "Način Premika"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition exists!"
|
|
msgstr "Prehod"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Transition"
|
|
msgstr "Prehod"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr "Dodaj vozlišče"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Sync"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Travel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr "Ni na poti virov."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Node Removed"
|
|
msgstr "Odstrani"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition Removed"
|
|
msgstr "Gradnik Prehod"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create new nodes."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect nodes."
|
|
msgstr "Poveži se z Gradnikom:"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected node or transition."
|
|
msgstr "Odstrani izbrano sled."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition: "
|
|
msgstr "Prehod"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Play Mode:"
|
|
msgstr "Način Plošče"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr "AnimacijskoDrevo"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr "Novo ime:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr "Prilagodi Velikost:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr "Postopno Prikazovanje (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr "Postopno Izginevanje (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend"
|
|
msgstr "Zmešaj"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr "Mešaj"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr "Samodejni Ponovni Zagon:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr "Znova Zaženi (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr "Naključno Zaženi (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr "Zaženi!"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr "Količina:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr "Zmešaj 0:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr "Zmešaj 1:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr "Čas X-Bledenja (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr "Trenutno:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr "Nastavi Samodejno-Napredovanje"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr "Izbriši Vnos"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr "Drevo animacije je veljavno."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr "Drevo animacije ni veljavno."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr "Gradnik EnPoizkus"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Gradnik Mešanica"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr "Gradnik Zmešaj2"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr "Gradnik Zmešaj3"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr "Gradnik Zmešaj4"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr "Gradnik ČasovnoMerilo"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr "Gradnik ČasovniIskalnik"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr "Gradnik Prehod"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Import Animations..."
|
|
msgstr "Uvozi Animacije..."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Uredi Gradnike Filtri"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Filters..."
|
|
msgstr "Filtri..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr "Vsebina:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr "Ogled datotek"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr "Napaka pri povezavi, poskusi znova."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr "Nemogoče se je povezati z gostiteljem:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr "Gostitelj se ne odziva:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr "Ne morem razrešiti imena gostitelja:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr "Zahteva ni uspela, povratna koda:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Request failed."
|
|
msgstr "Zahteva Ni Uspela."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cannot save response to:"
|
|
msgstr "Ni mogoče odstraniti:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr "Zahteva ni uspela, preveč preusmeritev"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Redirect loop."
|
|
msgstr "Preusmeritev Zanke."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Request failed, timeout"
|
|
msgstr "Zahteva ni uspela, povratna koda:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Timeout."
|
|
msgstr "Čas"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr "Slab prenos hash kode, predvidevamo, da je bila datoteka spremenjena."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr "Pričakovano:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr "Dobil:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed sha256 hash check"
|
|
msgstr "Neuspešno preverjanje preizkusa sha256"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr "Napaka pri prenosu sredstev:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr "Prenašanje"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Downloading..."
|
|
msgstr "Prenašanje"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr "Razreševanje..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Error making request"
|
|
msgstr "Napaka pri izdelavi zahteve"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr "Nedejaven"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Install..."
|
|
msgstr "Namesti"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Ponovi"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr "Napaka Pri Prenosu"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr "Prenos za ta dodatek je že v teku!"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "License (A-Z)"
|
|
msgstr "Licenca"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "License (Z-A)"
|
|
msgstr "Licenca"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "First"
|
|
msgstr "prvi"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous"
|
|
msgstr "Prejšnji zavihek"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next"
|
|
msgstr "Naslednji zavihek"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Last"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "Vse"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import..."
|
|
msgstr "Uvozi"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Plugins..."
|
|
msgstr "Vtičniki"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr "Razvrsti:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Category:"
|
|
msgstr "Kategorija:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "Stran:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support"
|
|
msgstr "Podpora..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr "Uradno"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr "Preskušanje"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Loading..."
|
|
msgstr "Naloži"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr "Dodatki v ZIP Datoteki"
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene (for images to be saved in the same dir), or pick a save "
|
|
"path from the BakedLightmap properties."
|
|
msgstr ""
|
|
"Ni mogoče določiti poti shranjevanja slik svetlobnih kart.\n"
|
|
"Shrani prizor (za slike, da bodo shranjene v isti mapi), ali izberi pot za "
|
|
"shranitev iz lastnosti Zapečene Svetlobne karte."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
|
|
"Light' flag is on."
|
|
msgstr ""
|
|
"Brez modelov za peko. Poskrbi, da vsebujejo kanal UV2 in da je vključena "
|
|
"oznaka 'Zapeči Svetlobo'."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
"Napaka pri izdelavi slik, svetlobnih kart. Poskrbite, da je pot zapisljiva."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr "Zapeči Svetlobne karte"
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview"
|
|
msgstr "Predogled"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr "Nastavi Zaskok"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr "Mrežni Zamik:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr "Mrežni Korak:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "steps"
|
|
msgstr "2 koraka"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr "Rotacijski Odmik:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr "Rotacijski Korak:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Step:"
|
|
msgstr "Prilagodi Velikost:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Vertical Guide"
|
|
msgstr "Premakni navpični vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Vertical Guide"
|
|
msgstr "Ustvari nov navpični vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Vertical Guide"
|
|
msgstr "Odstranite navpični vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Horizontal Guide"
|
|
msgstr "Premakni vodoravni vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Horizontal Guide"
|
|
msgstr "Ustvari nov vodoravni vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr "Odstrani vodoravni vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr "Ustvari nov vodoravni in navpični vodnik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move pivot"
|
|
msgstr "Premakni Točko"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate CanvasItem"
|
|
msgstr "Uredi Platno Stvari"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move anchor"
|
|
msgstr "Premakni Dejanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Resize CanvasItem"
|
|
msgstr "Uredi Platno Stvari"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale CanvasItem"
|
|
msgstr "Uredi Platno Stvari"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move CanvasItem"
|
|
msgstr "Uredi Platno Stvari"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Left"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Right"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Right"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Left"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Left"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Top"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Right"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Wide"
|
|
msgstr "Linearno"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Wide"
|
|
msgstr "Linearno"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Keep Ratio"
|
|
msgstr "Razmerje Obsega:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr "Samo Sidrišča"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr "Spremeni Sidrišča in Robove"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr "Spremeni Sidrišča"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"Overrides game camera with editor viewport camera."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"No game instance running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected"
|
|
msgstr "Izbira Orodja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Selected"
|
|
msgstr "Izbriši Izbrano"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected"
|
|
msgstr "Odstrani izbrano"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected"
|
|
msgstr "Odstrani izbrano"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr "Prilepi Pozicijo"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Guides"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Bones"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Reset"
|
|
msgstr "Oddalji"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr "Izberi Način"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr "Povleci: Vrtenje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr "Alt+Drag: Premakni"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
"Pritisni 'v' za Spremembo Točke in 'Shift+v' za Vleko Točke (med "
|
|
"premikanjem)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr "Alt+RMB: Izbira globine"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr "Način Premika"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Mode"
|
|
msgstr "Način Obsega (R)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
"Ob kliku prikaži seznam vseh objektov na tem mestu\n"
|
|
"(isto kot Alt+RMB v načinu izbire)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr "Klikni, če želiš spremeniti rotacijsko točko objekta."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr "Način Plošče"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ruler Mode"
|
|
msgstr "Način Obsega (R)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle smart snapping."
|
|
msgstr "Preklopi pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Smart Snap"
|
|
msgstr "Uporabi Pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle grid snapping."
|
|
msgstr "Preklopi pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Grid Snap"
|
|
msgstr "Uporabi Pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snapping Options"
|
|
msgstr "Možnosti pripenjanja"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr "Uporabi Rotacijsko Pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Scale Snap"
|
|
msgstr "Uporabi Pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr "Pripni Relativno"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr "Uporabi Pripenjanje Pikslov"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Smart Snapping"
|
|
msgstr "Pametno pripenjanje"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr "Nastavi Pripenjanje..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Parent"
|
|
msgstr "Pripni na Predhodnika"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Anchor"
|
|
msgstr "Pripni na gradnik vodilo"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Sides"
|
|
msgstr "Pripni na gradnik strani"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Center"
|
|
msgstr "Pripni na gradnik vodilo"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Other Nodes"
|
|
msgstr "Pripni na druge gradnike"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Guides"
|
|
msgstr "Pripni na vodnike"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr "Izbrani predmet zakleni na svoje mesto (ni ga mogoče premakniti)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr "Odkleni izbrani predmet (lahko ga premaknete)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton Options"
|
|
msgstr "Posameznik"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Custom Bones"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr "Pogled"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Always Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr "V Animacijo Vstavi Ključ"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Auto Insert Key"
|
|
msgstr "V Animacijo Vstavi Ključ"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pan View"
|
|
msgstr "Pogled"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Default Type"
|
|
msgstr "Spremeni Osnovni Tip"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon3D"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr "Uredi Poligon (Odstrani Točko)"
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Restart"
|
|
msgstr "Znova Zaženi (s):"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Particles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
msgid "CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 0"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Point"
|
|
msgstr "Dodaj točko"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Point"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Linear"
|
|
msgstr "Linearno"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Linear"
|
|
msgstr "Linearno"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Load Preset"
|
|
msgstr "Napake pri Nalaganju"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr "Odstrani Krivuljno Točko"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right click to add point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr "Model je prazen!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr "Ustvari Statično Telo TriModel"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Convex Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Failed creating shapes!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Convex Shape(s)"
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Model has no UV in this layer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Convex Collision Sibling(s)"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Library"
|
|
msgstr "Knjižnica Modelov..."
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Source: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Split Curve"
|
|
msgstr "Uredi krivuljo vozlišča"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Position"
|
|
msgstr "Nastavi Položaj Krivuljne Točke"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Position"
|
|
msgstr "Nastavi Krivuljo na Položaj"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Position"
|
|
msgstr "Nastavi Krivuljo iz Položaja"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Out-Control Point"
|
|
msgstr "Odstrani Točko Izven Nadzora"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Joint"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon & UV"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Internal Vertex"
|
|
msgstr "Ustvari nov vodoravni vodnik"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Internal Vertex"
|
|
msgstr "Odstranite navpični vodnik"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Custom Polygon"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Custom Polygon"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform Polygon"
|
|
msgstr "Preoblikovanje"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr "Odpri 2D Urejevalnik"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Points"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Polygons"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Points"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr "Ctrl: Vrtenje"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon->UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV->Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Settings"
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Configure Grid:"
|
|
msgstr "Nastavi Zaskok"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Offset X:"
|
|
msgstr "Mrežni Zamik:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Offset Y:"
|
|
msgstr "Mrežni Zamik:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Step X:"
|
|
msgstr "Mrežni Korak:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Step Y:"
|
|
msgstr "Mrežni Korak:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr "Prilepi Vir"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ResourcePreloader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr "Drevo animacije ni veljavno."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error writing TextFile:"
|
|
msgstr "Napaka pri shranjevanju PloščnegaNiza!"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not load file at:"
|
|
msgstr "Mape ni mogoče ustvariti."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error saving file!"
|
|
msgstr "Napaka pri shranjevanju PloščnegaNiza!"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error while saving theme."
|
|
msgstr "Napaka med shranjevanjem."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error Saving"
|
|
msgstr "Napaka pri premikanju:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error importing theme."
|
|
msgstr "Napaka nalaganja pisave."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error Importing"
|
|
msgstr "Napaka pri premikanju:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Text File..."
|
|
msgstr "Nova Mapa..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open File"
|
|
msgstr "Odpri v Datoteki"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Save File As..."
|
|
msgstr "Shrani Kot..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "%s Class Reference"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter scripts"
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter methods"
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open..."
|
|
msgstr "Odpri"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reopen Closed Script"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Copy Script Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "History Previous"
|
|
msgstr "Prejšnji zavihek"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Theme..."
|
|
msgstr "Uvažanje Prizora..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr "Zapri Vse"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr "Zaženi"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Debug with External Editor"
|
|
msgstr "Odpri naslednji Urejevalnik"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Godot online documentation."
|
|
msgstr "Odpri Nedavne"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Request Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Help improve the Godot documentation by giving feedback."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr "Razhroščevalnik"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Search Results"
|
|
msgstr "Išči Pomoč"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Recent Scripts"
|
|
msgstr "Počisti Nedavne Prizore"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connections to method:"
|
|
msgstr "Poveži se z Gradnikom:"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Source"
|
|
msgstr "Viri"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Target"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr "Odklopite '%s' iz '%s'"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Line"
|
|
msgstr "Vrstica:"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "(ignore)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Function"
|
|
msgstr "Dodaj Funkcijo"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoints"
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr "Izbriši Vrstico"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr "Pregibna/Nepregibna Črta"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Evaluate Selection"
|
|
msgstr "Povečaj izbiro"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Find in Files..."
|
|
msgstr "Filtriraj datoteke..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Bookmark"
|
|
msgstr "Preklopi Svobodni Pregled"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Bookmark"
|
|
msgstr "Pojdi na naslednji korak"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr "Preklopi na Zaustavitev"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Bookmarks"
|
|
msgstr "Odstrani Vse Stvari"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Function..."
|
|
msgstr "Odstrani Funkcijo"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Line..."
|
|
msgstr "Pojdi na Vrstico"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Preklopi na Zaustavitev"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr "Pojdi na naslednji korak"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr "Preklopi na Zaustavitev"
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr "Zaženi Prizor po Meri"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton2D"
|
|
msgstr "Posameznik"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Make Rest Pose (From Bones)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Bones to Rest Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton"
|
|
msgstr "Posameznik"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical skeleton"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play IK"
|
|
msgstr "Zaženi"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translating: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Shader Changes"
|
|
msgstr "Spremebe v Shader"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Vertices"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Transform with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Rotation with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock View Rotation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Doppler"
|
|
msgstr "Spremeni Dolžino Animacije"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cinematic Preview"
|
|
msgstr "Ustvari Predogled Modela"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Rotation Locked"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Nodes To Floor"
|
|
msgstr "Pripni na mrežo"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag: Rotate\n"
|
|
"Alt+Drag: Move\n"
|
|
"Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
"Povlecite: Zavrtite\n"
|
|
"Alt+Drag: Premaknite\n"
|
|
"Alt+RMB: Izbira globine"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Local Space"
|
|
msgstr "Lokalno prostorski način (%s)"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr "Uporabi Pripenjanje"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr "Preklopi Svobodni Pregled"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr "Preoblikovanje"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Object to Floor"
|
|
msgstr "Pripni na mrežo"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr "Preoblikovanje Dialoga..."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Settings..."
|
|
msgstr "Nastavitve Zaskočenja"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr "Nastavitve Zaskočenja"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr "Prestavi Zaskočenje:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr "Preoblikovanje Sprememb"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Nameless gizmo"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Mesh2D"
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Mesh2D Preview"
|
|
msgstr "Ustvari Predogled Modela"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon2D"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create LightOccluder2D"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sprite is empty!"
|
|
msgstr "Model je prazen!"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Mesh2D"
|
|
msgstr "Pretvori V..."
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Polygon2D"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Simplification: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels): "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels): "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Update Preview"
|
|
msgstr "Predogled"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Settings:"
|
|
msgstr "Nastavitve Zaskočenja"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No Frames Selected"
|
|
msgstr "Izbriši Izbrano"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unable to load images"
|
|
msgstr "Napaka pri nalaganju vira."
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Frame"
|
|
msgstr "Način Premika"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animations:"
|
|
msgstr "Animacija"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Animation"
|
|
msgstr "Animacija"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed (FPS):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation Frames:"
|
|
msgstr "Ime Animacije:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add a Texture from File"
|
|
msgstr "Dodaj Gradnik(e) iz Drevesa"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select Frames"
|
|
msgstr "Izberi Način"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select/Clear All Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Margin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr "Način Postavljanja:"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr "Nič"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Sep.:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr "Odstrani Vse Stvari"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr "Odstrani Vse"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Theme"
|
|
msgstr "Člani"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme editing menu."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create From Current Editor Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Button"
|
|
msgstr "Preklop funkcije Samodejno Predvajanje"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Button"
|
|
msgstr "Onemogočen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Item"
|
|
msgstr "Onemogočen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Named Sep."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Submenu"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Disabled LineEdit"
|
|
msgstr "Onemogočen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editable Item"
|
|
msgstr "Uredi Spremenljivko"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subtree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has,Many,Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Theme File"
|
|
msgstr "Odpri v Datoteki"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cut Selection"
|
|
msgstr "Počisti izbrano"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Find Tile"
|
|
msgstr "Najdi"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Priority"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter tiles"
|
|
msgstr "Filtriraj datoteke..."
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate Left"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate Right"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Transform"
|
|
msgstr "Preoblikovanje"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr "Dodaj Gradnik(e) iz Drevesa"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr "Odstrani trenutni vnos"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Autotile"
|
|
msgstr "Ogled datotek"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Atlas"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Next Coordinate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Coordinate"
|
|
msgstr "Prejšnji zavihek"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Region"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Collision"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bitmask"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Priority"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Z Index"
|
|
msgstr "Način Plošče"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Region Mode"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Collision Mode"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion Mode"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Mode"
|
|
msgstr "Animacijski Gradnik"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bitmask Mode"
|
|
msgstr "Način Vrtenja"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Priority Mode"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Icon Mode"
|
|
msgstr "Način Plošče"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Z Index Mode"
|
|
msgstr "Način Plošče"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste bitmask."
|
|
msgstr "Prilepi animacijo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Erase bitmask."
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create a new rectangle."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create a new polygon."
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr "Odstrani trenutni vnos"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Texture"
|
|
msgstr "Odstrani Predlogo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete selected Rect."
|
|
msgstr "Izbrišem izbrane datoteke?"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr "Izberi trenutno pod-ploščo v urejanju."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete polygon."
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr "Izberi trenutno pod-ploščo v urejanju."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr "Izberi trenutno pod-ploščo v urejanju."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Tile"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Collision Polygon"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr "Uredi Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr "Prilepi animacijo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Polygon Convex"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Tile"
|
|
msgstr "Odstrani Predlogo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Collision Polygon"
|
|
msgstr "Odstrani Poligon in Točko"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr "Odstrani Točko Izven Nadzora"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr "Odstrani Animacijo"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Priority"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Convex"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Concave"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Collision Polygon"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "This property can't be changed."
|
|
msgstr "Ta operacija ni mogoča brez scene."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "TileSet"
|
|
msgstr "Izvozi Ploščno Zbirko"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS addons are available."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No commit message was provided"
|
|
msgstr "Ime ni na voljo"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No files added to stage"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit"
|
|
msgstr "Skupnost"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "VCS Addon is not initialized"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Initialize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Staging area"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Detect new changes"
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Changes"
|
|
msgstr "Spremeni"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Renamed"
|
|
msgstr "Preimenuj"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Deleted"
|
|
msgstr "Izbriši"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Typechange"
|
|
msgstr "Spremeni"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage Selected"
|
|
msgstr "Izbriši Izbrano"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage All"
|
|
msgstr "Zamenjaj Vse"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Add a commit message"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit Changes"
|
|
msgstr "Usklajuj Spremembe Skript"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "View file diffs before committing them to the latest version"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No file diff is active"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect changes in file diff"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Output"
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar"
|
|
msgstr "Prilagodi Velikost:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Vector"
|
|
msgstr "Nadzornik"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add input port"
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change input port type"
|
|
msgstr "Spremeni Tip %s"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change input port name"
|
|
msgstr "Spremeni Ime Animacije:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove input port"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove output port"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set expression"
|
|
msgstr "Trenutna Različica:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Resize VisualShader node"
|
|
msgstr "Odstrani Gradnik VizualnaSkripta"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Input Default Port"
|
|
msgstr "Nastavi kot Privzeto za '%s'"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate Nodes"
|
|
msgstr "Animacija Podvoji ključe"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Nodes"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Light"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show resulted shader code."
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Shader Node"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color function."
|
|
msgstr "Dodaj Funkcijo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grayscale function."
|
|
msgstr "Naredi Funkcijo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sepia function."
|
|
msgstr "Preimenuj Funkcijo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Difference operator."
|
|
msgstr "Samo Razlike"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color constant."
|
|
msgstr "Konstanta"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color uniform."
|
|
msgstr "Preoblikovanje"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Input parameter."
|
|
msgstr "Pripni na Predhodnika"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar function."
|
|
msgstr "Povečaj izbiro"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar uniform."
|
|
msgstr "Preoblikovanje"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform function."
|
|
msgstr "Preoblikovanje Dialoga..."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform constant."
|
|
msgstr "Preoblikovanje Sprememb"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform uniform."
|
|
msgstr "Preoblikovanje Dialoga..."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Vector function."
|
|
msgstr "Odstrani Funkcijo"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Visual Property"
|
|
msgstr "Uredi Filtre"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr "Spremebe v Shader"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Add initial export..."
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Add previous patches..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete patch '%s' from list?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Release"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Exporting All"
|
|
msgstr "Izvozi"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Path"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Patches"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Make Patch"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Pack File"
|
|
msgstr " Datoteke"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Script"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Script Export Mode:"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Text"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 characters long)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script Encryption Key (256-bits as hex):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export mode?"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export All"
|
|
msgstr "Izvozi"
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "ZIP File"
|
|
msgstr " Datoteke"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Godot Game Pack"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Manage Export Templates"
|
|
msgstr "Upravljaj Izvozne Predloge"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The path does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr "Izberite prazno mapo."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Please choose a 'project.godot' or '.zip' file."
|
|
msgstr "Izberite datoteko 'projekt.godot'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Directory already contains a Godot project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr "Novi Projekt Igre"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid Project Name."
|
|
msgstr "Neveljavno Ime Projekta."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create folder."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr "Preimenuj Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr "Uvoz Obstoječega Projekta"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Ustvarite Nov Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr "Ustvari & Uredi"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Ime Projekta:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr "Pot Projekta:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Project Installation Path:"
|
|
msgstr "Pot Projekta:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Missing Project"
|
|
msgstr "Uvoz Obstoječega Projekta"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't open project at '%s'."
|
|
msgstr "Ni mogoče odpreti '%s'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
"Glavna scena ni bila določena, izberem eno?\n"
|
|
"Kasneje jo lahko spremeniš v \"Nastavitve Projekta\" pod kategorijo "
|
|
"'aplikacija'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove %d projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove this project from the list?\n"
|
|
"The project folder's contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Upravljalnik Projekta"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Projects"
|
|
msgstr "Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Last Modified"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr "Preglej"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr "Izberite Mapo za Skeniranje"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr "Nov Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove Missing"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Templates"
|
|
msgstr "Predloge"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
"Trenutno nimate projektov.\n"
|
|
"Želite raziskovati uradne primere projektov v Asset Library?"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr "NAPAKA: Animacija s tem imenom že obstaja!"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Action deadzone"
|
|
msgstr "Spremeni Ime Animacije:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "All Devices"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 1"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 2"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr "Dodaj Globalno Lastnost"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr "Izbriši Predmet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Moved Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Action"
|
|
msgstr "Premakni Dejanje"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Deadzone"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show All Locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show Selected Locales Only"
|
|
msgstr "Samo Izbira"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Filter mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Plugins"
|
|
msgstr "Vtičniki"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr "Prednastavitev..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Node"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr "Izberi Lastnost"
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Batch Rename"
|
|
msgstr "Preimenuj"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Advanced Options"
|
|
msgstr "Možnosti pripenjanja"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Node name"
|
|
msgstr "Ime Gradnika:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Node type"
|
|
msgstr "Poišči tip vozlišča"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current scene name"
|
|
msgstr "Trenutna scena ni shranjena. Vseeno odprem?"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Root node name"
|
|
msgstr "Preimenuj"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per Level counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set the counter restarts for each group of child nodes"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Step"
|
|
msgstr "Korak (s):"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Regular Expressions"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "CamelCase to under_scored"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "under_scored to CamelCase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Reset"
|
|
msgstr "Ponastavi Povečavo/Pomanjšavo"
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make node as Root"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Delete %d nodes?"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can not perform with the root node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As..."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Scene Root"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Create Root Node:"
|
|
msgstr "Ustvarite Mapo"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "2D Scene"
|
|
msgstr "Prizor"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "3D Scene"
|
|
msgstr "Prizor"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Other Node"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change type of node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Sub-Resources"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Documentation"
|
|
msgstr "Odpri Nedavne"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Expand/Collapse All"
|
|
msgstr "Skrči vse"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Reparent to New Node"
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Scene Root"
|
|
msgstr "Shrani Prizor"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Add/Create a New Node."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear a script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr "Upravljalnik"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Visible"
|
|
msgstr "Preklopi na Skrite Datoteke"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Node"
|
|
msgstr "Izberi Gradnik"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Button Group"
|
|
msgstr "Dodaj v Skupino"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Connecting From)"
|
|
msgstr "Napaka Pri Povezavi"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Open Script:"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Path is empty."
|
|
msgstr "Model je prazen!"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Filename is empty."
|
|
msgstr "Model je prazen!"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Path is not local."
|
|
msgstr "Pot ne vodi do vozlišča!"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid base path."
|
|
msgstr "Neveljavna Pot."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "A directory with the same name exists."
|
|
msgstr "Datoteka ali mapa s tem imenom že obstaja."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid extension."
|
|
msgstr "Uporabiti moraš valjavno razširitev."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Overrides"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Open Script / Choose Location"
|
|
msgstr "Odpri Urejevalnik Skript"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Open Script"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid class name."
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr "Neveljaveno prevzeto ime ali pot nadrejenega"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Script is valid."
|
|
msgstr "Drevo animacije je veljavno."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr "Operacije z datotekami prizora."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Will create a new script file."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Will load an existing script file."
|
|
msgstr "Naloži obstoječo Postavitev Vodila."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Class Name:"
|
|
msgstr "Razred:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Template:"
|
|
msgstr "Predloga"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in Script:"
|
|
msgstr "Zaženi Skripto"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote "
|
|
msgstr "Upravljalnik "
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Error:"
|
|
msgstr "Napaka!"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Error"
|
|
msgstr "Napaka!"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Error:"
|
|
msgstr "Napaka!"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Source"
|
|
msgstr "Viri"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Source:"
|
|
msgstr "Viri"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Source:"
|
|
msgstr "Viri"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Child process connected."
|
|
msgstr "Nepovezano"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Copy Error"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Skip Breakpoints"
|
|
msgstr "Izbriši točke"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Network Profiler"
|
|
msgstr "Izvozi Projekt"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video Mem"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Erase Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Restore Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Change Shortcut"
|
|
msgstr "Spremeni Sidrišča"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr "Nastavitve Urejevalnika"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Cylinder Radius"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Cylinder Height"
|
|
msgstr "Spremeni Mešalni Čas"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr "Spremeni Sidrišča in Robove"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Remove current entry"
|
|
msgstr "Odstrani trenutni vnos"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr "Onemogoči Posodobitve Kolesca"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Libraries: "
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
#, fuzzy
|
|
msgid "Step argument is zero!"
|
|
msgstr "stopnja argumenta je nič!"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr "To ni skripta z instanco"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr "Ne temelji na skripti"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr "Ne temelji na datoteki virov"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr "Neveljaven primer formata slovarja (manjka @path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
"Neveljaven primer formata slovarja (ni mogoče naložiti skripte iz @path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr "Neveljaven primer formata slovarja (neveljavna skripta v @path)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr "Neveljaven primer slovarja (neveljavni podrazredi)"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Delete Selection"
|
|
msgstr "GridMap Izbriši Izbor"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Fill Selection"
|
|
msgstr "GridMap Izbriši Izbor"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Paste Selection"
|
|
msgstr "GridMap Izbriši Izbor"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Disabled"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Selects"
|
|
msgstr "GridMap Izbriši Izbor"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clear Selection"
|
|
msgstr "Počisti izbrano"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fill Selection"
|
|
msgstr "Celotna izbira"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter meshes"
|
|
msgstr "Lastnosti objekta."
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr ""
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
"Gradnik je bil ustavljen brez delovnega spomina, v dokumentaciji si "
|
|
"preberite kako ga pravilno ustaviti!"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
"Vozlišče se je ustavilo, vendar ni vrnilo stanje funkcije v prvem delovnem "
|
|
"spominu."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
"Vrnjena vrednost mora biti dodeljena prvemu elementu delovnega spomina "
|
|
"vozlišča! Prosimo popravite vozlišče."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output: "
|
|
msgstr "Vozlišče je vrnilo napačno sekvenco na izhodu: "
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
"Sekvenčni bit je bil najden, vozlišče na skladu pa ne; prijavite napako!"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth: "
|
|
msgstr "Sklad prepoln z stack depth: "
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Signal Arguments"
|
|
msgstr "Spremeni Argumente Signala"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Type"
|
|
msgstr "Nastavite Tip Spremenljivke"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Input Port"
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Output Port"
|
|
msgstr "Dodaj Vnos"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Override an existing built-in function."
|
|
msgstr ""
|
|
"Neveljavno ime. Ne sme se prekrivati z obstoječim vgrajenim imenom tipa."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new function."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr "Spremenljivke:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new variable."
|
|
msgstr "Ustvari Nov %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr "Signali:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new signal."
|
|
msgstr "Ustvarite Poligon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr "Ime ni pravilen identifikator:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr "Ime že uporablja druga funkcija/sprem/signal:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr "Preimenuj Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr "Preimenuj Spremenljivko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr "Preimenuj Signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr "Dodaj Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete input port"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr "Dodaj Spremenljivko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr "Dodaj Signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Input Port"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Output Port"
|
|
msgstr "Odstrani točko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr "Odstrani Gradnike VizualnaSkripta"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr "Dodaj prednaloženo vozlišče"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr "Dodaj Gradnik(e) iz Drevesa"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr "Dodaj Getter Lastnost"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr "Dodaj Setter Lastnost"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr "Spremeni Osnovni Tip"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Move Node(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr "Odstrani Gradnik VizualnaSkripta"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect Nodes"
|
|
msgstr "Nepovezano"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Data"
|
|
msgstr "Poveži se z Gradnikom:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Sequence"
|
|
msgstr "Poveži se z Gradnikom:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Input Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Resize Comment"
|
|
msgstr "Uredi Platno Stvari"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create Function"
|
|
msgstr "Preimenuj Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr "Odstrani Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr "Odstrani Spremenljivko"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr "Urejanje Spremenljivke:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr "Odstrani Signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr "Urejanje Signala:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Tool:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr "Člani:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Base Type:"
|
|
msgstr "Spremeni Osnovni Tip"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Nodes..."
|
|
msgstr "Dodaj vozlišče"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Function..."
|
|
msgstr "Dodaj Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "function_name"
|
|
msgstr "Funkcije:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr "Izberi ali ustvari funkcijo za urejanje grafa"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr "Izbriši Izbrano"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr "Poišči tip vozlišča"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Make Function"
|
|
msgstr "Preimenuj Funkcijo"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Refresh Graph"
|
|
msgstr "Osveži"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Member"
|
|
msgstr "Člani"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable: "
|
|
msgstr "Vhodni tip ni spremenljiv: "
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr "Iterator je bil neveljaven"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid: "
|
|
msgstr "Iterator je neveljaven: "
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr "Neveljaven indeks lastnosti imena."
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr "Začetni objekt ni vozlišče!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead Node!"
|
|
msgstr "Pot ne vodi do vozlišča!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr "Neveljaven indeks lastnosti imena '%s' v vozlišču %s."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid argument of type: "
|
|
msgstr ": Neveljaven argument od tipa: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid arguments: "
|
|
msgstr ": Neveljavni argumenti: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableGet not found in script: "
|
|
msgstr "VariableGet ni najden v skripti: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableSet not found in script: "
|
|
msgstr "VariableSet ni najden v skripti: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr "Vozlišče po meri nima metode _step(); grafa ni mogoče obdelati."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
"Neveljavna vrnitev vrednosti od _step(), mora biti število (seq out), ali "
|
|
"string (error)."
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#, fuzzy
|
|
msgid "Search VisualScript"
|
|
msgstr "Odstrani Gradnik VizualnaSkripta"
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package name is missing."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Select device from the list"
|
|
msgstr "Izberite napravo s seznama"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "ADB executable not configured in the Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package name:"
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "No build apk generated at: "
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr "Ime ni pravilen identifikator:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid Identifier:"
|
|
msgstr "Ime ni pravilen identifikator:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Required icon is not specified in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not write file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not open template for export:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Invalid export template:"
|
|
msgstr "Neveljavna izvozna predloga:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read custom HTML shell:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read boot splash image file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Using default boot splash image."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package short name."
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package unique name."
|
|
msgstr "Neveljaven indeks lastnosti imena."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package publisher display name."
|
|
msgstr "Neveljaven indeks lastnosti imena."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid product GUID."
|
|
msgstr "Neveljavno Ime Projekta."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid publisher GUID."
|
|
msgstr "Neveljavna Pot"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid background color."
|
|
msgstr "Neveljavno ime."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
"Vir SpriteFrame mora biti ustvarjen ali nastavljen v 'Frames' lastnosti z "
|
|
"namenom, da AnimatedSprite prikaže sličice."
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
"Le en viden CanvasModulate je dovoljen na sceno (ali niz instanciranih "
|
|
"scen). Prvi ustvarjen se bo uporabil, medtem ko bodo drugi prezrti."
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionPolygon2D služi le, da zagotavlja collision obliko nodu "
|
|
"CollisionObject2D, ki izhaja iz njega. Naprošamo vas, da ga uporabite le kot "
|
|
"otroka od Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. da jim "
|
|
"date obliko."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr "Prazen CollisionPolygon2D nima vpliva na collision."
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape2D služi le, da zagotavlja collision obliko nodu "
|
|
"CollisionObject2D, ki izhaja iz njega. Naprošamo vas, da ga uporabite le kot "
|
|
"otroka od Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. da jim "
|
|
"date obliko."
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles\" option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape2D služi le, da zagotavlja collision obliko nodu "
|
|
"CollisionObject2D, ki izhaja iz njega. Naprošamo vas, da ga uporabite le kot "
|
|
"otroka od Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. da jim "
|
|
"date obliko."
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "%d%%"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "(Time Left: %d:%02d s)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Lights:"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Lighting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
|
|
"\" option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
"Vir SpriteFrame mora biti ustvarjen ali nastavljen v 'Frames' lastnosti z "
|
|
"namenom, da AnimatedSprite prikaže sličice."
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Animation not found: '%s'"
|
|
msgstr "Animacijska Orodja"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr "Napaka: Neveljavno ime animacije!"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr "Odklopite '%s' iz '%s'"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr ""
|
|
"Če želite urediti animacije, izberite AnimationPlayer iz drevesa scene."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr "Drevo animacije ni veljavno."
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the screen."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Add current color as a preset."
|
|
msgstr "Dodaj trenutno barvo kot prednastavljeno"
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr "Opozorilo!"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr "Prosimo Potrdite..."
|
|
|
|
#: scene/gui/popup.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
"Pojavna okna se bodo po privzeti nastavitvi skrila, razen ob klicu popup() "
|
|
"ali katerih izmed popup*() funkcij. Spreminjanje vidnosti za urejanje je "
|
|
"sprejemljivo, vendar se bodo ob zagonu skrila."
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr "(Ostalo)"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for preview."
|
|
msgstr "Neveljaven vir za shader."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for shader."
|
|
msgstr "Neveljaven vir za shader."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr "Neveljaven vir za shader."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varyings can only be assigned in vertex function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Constants cannot be modified."
|
|
msgstr "Konstante ni možno spreminjati."
|
|
|
|
#~ msgid "Pause the scene"
|
|
#~ msgstr "Zaustavi prizor"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Snap to Grid"
|
|
#~ msgstr "Pripni na mrežo"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Add input +"
|
|
#~ msgstr "Dodaj Vnos"
|
|
|
|
#~ msgid "Base Type:"
|
|
#~ msgstr "Osnovni Tip:"
|
|
|
|
#~ msgid "Available Nodes:"
|
|
#~ msgstr "Na voljo Nodes:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Input"
|
|
#~ msgstr "Dodaj Vnos"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Methods:"
|
|
#~ msgstr "Metode"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Theme Properties:"
|
|
#~ msgstr "Lastnosti"
|
|
|
|
#~ msgid "Enumerations:"
|
|
#~ msgstr "Oštevilčenja:"
|
|
|
|
#~ msgid "Constants:"
|
|
#~ msgstr "Konstante:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Class Description:"
|
|
#~ msgstr "Opis:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Property Descriptions:"
|
|
#~ msgstr "Opis lastnosti:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Method Descriptions:"
|
|
#~ msgstr "Opis Metode:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Reverse sorting."
|
|
#~ msgstr "Zahtevam..."
|
|
|
|
#~ msgid ""
|
|
#~ "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
|
#~ msgstr ""
|
|
#~ "Za pisanje ni mogoče odpreti file_type_cache.cch, ne da bi shranili "
|
|
#~ "predpomnilnik tipa datoteke!"
|
|
|
|
#~ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
|
|
#~ msgstr ""
|
|
#~ "Ne morem se postaviti na mesto '%s', ker ni bilo najdeno v datotečnem "
|
|
#~ "sistemu!"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Error: could not load file."
|
|
#~ msgstr "Mape ni mogoče ustvariti."
|
|
|
|
#~ msgid "Select Mode (Q)"
|
|
#~ msgstr "Izberite Način (Q)"
|
|
|
|
#~ msgid "Move Mode (W)"
|
|
#~ msgstr "Način Premika (W)"
|
|
|
|
#~ msgid "Rotate Mode (E)"
|
|
#~ msgstr "Način Vrtenja (E)"
|
|
|
|
#~ msgid "Scale Mode (R)"
|
|
#~ msgstr "Način Obsega (R)"
|
|
|
|
#~ msgid "Snap Mode (%s)"
|
|
#~ msgstr "Način Zaskoka (%s)"
|
|
|
|
#~ msgid "Tool Select"
|
|
#~ msgstr "Izbira Orodja"
|
|
|
|
#~ msgid "Project List"
|
|
#~ msgstr "Seznam Projektov"
|
|
|
|
#~ msgid "Exit"
|
|
#~ msgstr "Izhod"
|
|
|
|
#~ msgid "Error initializing FreeType."
|
|
#~ msgstr "Napaka pri inicializaciji FreeType."
|
|
|
|
#~ msgid "Unknown font format."
|
|
#~ msgstr "Neznani format pisave."
|
|
|
|
#~ msgid "Error loading font."
|
|
#~ msgstr "Napaka nalaganja pisave."
|
|
|
|
#~ msgid "Invalid font size."
|
|
#~ msgstr "Neveljavna velikost pisave."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Previous Folder"
|
|
#~ msgstr "Prejšnji zavihek"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Next Folder"
|
|
#~ msgstr "Ustvarite Mapo"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Open in an external image editor."
|
|
#~ msgstr "Odpri naslednji Urejevalnik"
|
|
|
|
#~ msgid "Reverse"
|
|
#~ msgstr "Obrni"
|
|
|
|
#, fuzzy
|
|
#~ msgid "View log"
|
|
#~ msgstr "Ogled datotek"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Enabled Classes"
|
|
#~ msgstr "Išči Razrede"
|
|
|
|
#~ msgid "Update Always"
|
|
#~ msgstr "Posodobi Vedno"
|
|
|
|
#~ msgid "Raw Mode"
|
|
#~ msgstr "Neobdelan način"
|
|
|
|
#~ msgid "Path to Node:"
|
|
#~ msgstr "Pot do Gradnika:"
|
|
|
|
#~ msgid "Delete selected files?"
|
|
#~ msgstr "Izbrišem izbrane datoteke?"
|
|
|
|
#~ msgid "There is no 'res://default_bus_layout.tres' file."
|
|
#~ msgstr "Datoteka 'res://default_bus_layout.tres' ne obstaja."
|
|
|
|
#~ msgid "Go to parent folder"
|
|
#~ msgstr "Pojdi v nadrejeno mapo"
|
|
|
|
#~ msgid "Open Scene(s)"
|
|
#~ msgstr "Odpri Prizor(e)"
|
|
|
|
#~ msgid "Previous Directory"
|
|
#~ msgstr "Prejšna Mapa"
|
|
|
|
#~ msgid "Next Directory"
|
|
#~ msgstr "Naslednja Mapa"
|
|
|
|
#~ msgid "Create folder"
|
|
#~ msgstr "Ustvarite mapo"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Custom Node"
|
|
#~ msgstr "Gradnik Prehod"
|
|
|
|
#~ msgid "Invalid Path"
|
|
#~ msgstr "Neveljavna Pot"
|
|
|
|
#~ msgid "Edit Signal Arguments:"
|
|
#~ msgstr "Uredi Argumente Signala:"
|
|
|
|
#~ msgid "Edit Variable:"
|
|
#~ msgstr "Uredi Spremenljivko:"
|
|
|
|
#~ msgid "Instance the selected scene(s) as child of the selected node."
|
|
#~ msgstr ""
|
|
#~ "Naredi primer iz izbranih prizorov, ki bo naslednik izbranega gradnika."
|
|
|
|
#~ msgid "Line:"
|
|
#~ msgstr "Vrstica:"
|
|
|
|
#~ msgid "Col:"
|
|
#~ msgstr "Stolpec:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Split already exists."
|
|
#~ msgstr "SamodejnoNalaganje '%s' že obstaja!"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Add Split"
|
|
#~ msgstr "Dodaj točko"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Remove Split"
|
|
#~ msgstr "Odstrani točko"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Poly"
|
|
#~ msgstr "Uredi Poligon"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Select a split to erase it."
|
|
#~ msgstr "Izberite Mapo za Skeniranje"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Add Node.."
|
|
#~ msgstr "Dodaj vozlišče"
|
|
|
|
#~ msgid "Create Poly"
|
|
#~ msgstr "Ustvarite Poligon"
|
|
|
|
#~ msgid "Create a new polygon from scratch"
|
|
#~ msgstr "Ustvari nov poligon od začetka"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Zoom out"
|
|
#~ msgstr "Oddalji"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Zoom in"
|
|
#~ msgstr "Približaj"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Zoom:"
|
|
#~ msgstr "Približaj"
|
|
|
|
#~ msgid "Class List:"
|
|
#~ msgstr "Seznam Razredov:"
|
|
|
|
#~ msgid "Public Methods"
|
|
#~ msgstr "Javne Metode"
|
|
|
|
#~ msgid "Public Methods:"
|
|
#~ msgstr "Javne Metode:"
|
|
|
|
#~ msgid "GUI Theme Items"
|
|
#~ msgstr "Elementi GUI Teme"
|
|
|
|
#~ msgid "GUI Theme Items:"
|
|
#~ msgstr "Elementi GUI Teme:"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Toggle folder status as Favorite."
|
|
#~ msgstr "Nastavi mapo status kot Priljubljeno"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Show current scene file."
|
|
#~ msgstr "Izberi trenutno pod-ploščo v urejanju."
|
|
|
|
#, fuzzy
|
|
#~ msgid "Whole words"
|
|
#~ msgstr "Cele Besede"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Match case"
|
|
#~ msgstr "Ujemanje Velikih Črk"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Search in files"
|
|
#~ msgstr "Išči Razrede"
|
|
|
|
#~ msgid "Move Anim Track Up"
|
|
#~ msgstr "Premakni animacijsko sled gor"
|
|
|
|
#~ msgid "Move Anim Track Down"
|
|
#~ msgstr "Premakni animacijsko sled dol"
|
|
|
|
#~ msgid "Set Transitions to:"
|
|
#~ msgstr "Nastavi prehode na:"
|
|
|
|
#~ msgid "Anim Track Rename"
|
|
#~ msgstr "Animacija Preimenuj sled"
|
|
|
|
#~ msgid "Anim Track Change Interpolation"
|
|
#~ msgstr "Animacija Spremeni interpolacijo sledi"
|
|
|
|
#~ msgid "Anim Track Change Value Mode"
|
|
#~ msgstr "Animacija Spremeni način vrednosti sledi"
|
|
|
|
#~ msgid "Anim Track Change Wrap Mode"
|
|
#~ msgstr "Animacija Spremeni način ovijanja sledi"
|
|
|
|
#~ msgid "Edit Selection Curve"
|
|
#~ msgstr "Uredi Krivulje izbora"
|
|
|
|
#~ msgid "Anim Add Key"
|
|
#~ msgstr "Animacija Dodaj ključ"
|
|
|
|
#~ msgid "In"
|
|
#~ msgstr "V"
|
|
|
|
#~ msgid "Out"
|
|
#~ msgstr "Ven"
|
|
|
|
#~ msgid "Anim Create Typed Value Key"
|
|
#~ msgstr "V Animaciji Ustvari Vneseno Vrednost Ključa"
|
|
|
|
#~ msgid "Anim Add Call Track"
|
|
#~ msgstr "Dodaj Klicajočo Sled v Animacijo"
|
|
|
|
#~ msgid "Length (s):"
|
|
#~ msgstr "Dolžina (s):"
|
|
|
|
#~ msgid "Cursor step snap (in seconds)."
|
|
#~ msgstr "Korak postavitve kazalca (v sekundah)."
|
|
|
|
#~ msgid "Enable/Disable looping in animation."
|
|
#~ msgstr "Omogoči/Onemogoči zankanje v animaciji."
|
|
|
|
#~ msgid "Add new tracks."
|
|
#~ msgstr "Dodaj Novo Sled."
|
|
|
|
#~ msgid "Move current track up."
|
|
#~ msgstr "Trenutno sled premakni gor."
|
|
|
|
#~ msgid "Move current track down."
|
|
#~ msgstr "Trenutno sled premakni dol."
|
|
|
|
#~ msgid "Track tools"
|
|
#~ msgstr "Orodja sledi"
|
|
|
|
#~ msgid "Enable editing of individual keys by clicking them."
|
|
#~ msgstr "S klikom na posamezne ključe omogočite njihovo urejanje."
|
|
|
|
#~ msgid "Key"
|
|
#~ msgstr "Črka"
|
|
|
|
#~ msgid "Call Functions in Which Node?"
|
|
#~ msgstr "Klic funkcije v katerem gradniku?"
|
|
|
|
#~ msgid "Thanks!"
|
|
#~ msgstr "Hvala!"
|
|
|
|
#~ msgid "I see..."
|
|
#~ msgstr "Vidim..."
|
|
|
|
#~ msgid "Ugh"
|
|
#~ msgstr "Uh"
|
|
|
|
#~ msgid "Stop Profiling"
|
|
#~ msgstr "Ustavi Modeliranje"
|
|
|
|
#~ msgid "Start Profiling"
|
|
#~ msgstr "Začni Modeliranje"
|
|
|
|
#~ msgid "Default (Same as Editor)"
|
|
#~ msgstr "Privzeto (Enako kot Urejevalnik)"
|
|
|
|
#~ msgid "Create new animation in player."
|
|
#~ msgstr "Ustvari novo animacijo v predvajalniku."
|
|
|
|
#~ msgid "Load animation from disk."
|
|
#~ msgstr "Naloži animacijo z diska."
|
|
|
|
#~ msgid "Load an animation from disk."
|
|
#~ msgstr "Naloži animacijo z diska."
|
|
|
|
#~ msgid "Save the current animation"
|
|
#~ msgstr "Shrani trenutno animacijo"
|
|
|
|
#~ msgid "Edit Target Blend Times"
|
|
#~ msgstr "Uredi čas mešanice cilja"
|
|
|
|
#~ msgid "Copy Animation"
|
|
#~ msgstr "Kopiraj Animacijo"
|
|
|
|
#~ msgid "Fetching:"
|
|
#~ msgstr "Pridobivanje:"
|
|
|
|
#~ msgid "prev"
|
|
#~ msgstr "prejšnji"
|
|
|
|
#~ msgid "next"
|
|
#~ msgstr "naslednji"
|
|
|
|
#~ msgid "last"
|
|
#~ msgstr "zadnji"
|
|
|
|
#~ msgid "Edit IK Chain"
|
|
#~ msgstr "Uredi Verigo IK"
|
|
|
|
#~ msgid "Set pivot at mouse position"
|
|
#~ msgstr "Nastavite točko na položaj miške"
|
|
|
|
#~ msgid "Edit Signal"
|
|
#~ msgstr "Uredi Signal"
|
|
|
|
#~ msgid "Not found!"
|
|
#~ msgstr "Ni Zadetka!"
|
|
|
|
#~ msgid "Replace By"
|
|
#~ msgstr "Zamenjaj Z"
|
|
|
|
#~ msgid ""
|
|
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
|
|
#~ "unsequenced ports were specified."
|
|
#~ msgstr ""
|
|
#~ "Custom node nima _get_output_port_unsequenced(idx,wmem), vendar "
|
|
#~ "nezaporedni porti so bili določeni."
|