godot/platform/iphone
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
..
export Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
globals Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub
app_delegate.h
app_delegate.mm Fix keep screen on property path for Android/iOS/UWP 2018-07-17 18:45:57 +09:00
detect.py -Fix disable_3d flag 2018-07-21 17:26:49 -03:00
game_center.h
game_center.mm Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
gl_view.h
gl_view.mm
godot_iphone.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm
ios.h
ios.mm
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
main.m
os_iphone.cpp Fall back to GLES2 if GLES3 is not working 2018-08-26 16:40:46 +02:00
os_iphone.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
platform_config.h
platform_refcount.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
power_iphone.cpp
power_iphone.h
sem_iphone.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sem_iphone.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
view_controller.h
view_controller.mm Respect window/handheld/orientation setting in iOS 2018-07-01 22:08:37 +03:00