godot/modules/zip
Ben Busby 3b37f50e50
Remove `zf != NULL` check from `ZIPPacker::start_file`
This check was removed because it introduces a bug which prevents
ZIPPacker from actually adding any files, since it must be opened before
adding any files (and therefore shouldn't be NULL at the start of
`start_file`).
2022-11-01 11:37:02 -06:00
..
doc_classes Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
SCsub Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
config.py Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
register_types.cpp Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
register_types.h Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
zip_packer.cpp Remove `zf != NULL` check from `ZIPPacker::start_file` 2022-11-01 11:37:02 -06:00
zip_packer.h Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
zip_reader.cpp Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00
zip_reader.h Expose minizip API to allow creating zips using scripts 2022-10-14 21:51:38 +02:00