0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
29 lines
739 B
XML
29 lines
739 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StreamTexture" inherits="Texture2D" version="4.0">
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<brief_description>
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A [code].stex[/code] texture.
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</brief_description>
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<description>
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A texture that is loaded from a [code].stex[/code] file.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="load">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="load_path" type="String" setter="load" getter="get_load_path" default="""">
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The StreamTexture's file path to a [code].stex[/code] file.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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