Godot Engine – Multi-platform 2D and 3D game engine
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J08nY c1e004ffca String documentation: .ord_at() returns int not String
fixes #5189

(cherry picked from commit 58a891265a)
2016-06-25 01:41:56 +02:00
bin remove trailing whitespace 2016-04-02 22:03:48 +02:00
core String documentation: .ord_at() returns int not String 2016-06-25 01:41:56 +02:00
demos Switched the space shooter demo from none fixed process to fixed process 2016-06-04 22:20:02 +02:00
doc String documentation: .ord_at() returns int not String 2016-06-25 01:41:56 +02:00
drivers RtAudio: proper under/overflow warning 2016-06-25 00:25:50 +02:00
main Update gamepad mappings. 2016-06-25 01:41:56 +02:00
modules Fix crash in code completion 2016-06-25 01:41:56 +02:00
platform property output unix seconds since epoch in windows get_system_time_secs, fixes #5155 2016-06-25 01:22:40 +02:00
scene does not fix the bug reported in #4326 and #4818, 2016-06-25 01:41:56 +02:00
servers changed visual server free() to free_rid() like in the other servers. Fixes #4917 2016-06-25 01:41:56 +02:00
tools resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759 2016-06-25 01:22:41 +02:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
.gitignore Remove Make-related flags from Android build 2016-06-04 22:20:02 +02:00
.travis.yml Travis: Install android *DKs in verbose mode 2016-05-18 08:22:21 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
ISSUE_TEMPLATE Remove some extraneous newlines 2016-02-19 00:03:49 +01:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
README.md README.md docs are not wiki (#4770) 2016-06-04 22:20:02 +02:00
SConstruct Keep the default environment variables as set by SCons 2016-06-25 00:11:26 +02:00
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version.py Version 2.0.3 2016-05-12 19:54:11 +02:00

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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