godot/servers/physics_2d
2015-01-18 09:51:11 -03:00
..
area_2d_sw.cpp Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
area_2d_sw.h Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
area_pair_2d_sw.cpp Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
area_pair_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
body_2d_sw.cpp -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
body_2d_sw.h -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
body_pair_2d_sw.cpp -CCD in 3D physics was not working (code was not even there!) re-added, fixes 1067 2015-01-05 23:00:35 -03:00
body_pair_2d_sw.h -Support for changing fonts 2014-04-05 12:39:30 -03:00
broad_phase_2d_basic.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_basic.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_hash_grid.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
broad_phase_2d_hash_grid.h -improved physics ccd 2014-02-19 11:57:14 -03:00
broad_phase_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
broad_phase_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collision_object_2d_sw.cpp -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
collision_object_2d_sw.h -added custom metadata to physics shapes (2D only for now) 2014-10-16 00:06:34 -03:00
collision_solver_2d_sat.cpp Bug Fixes 2014-11-02 11:31:01 -03:00
collision_solver_2d_sat.h -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.cpp -added kinematic body 2014-02-22 20:28:19 -03:00
collision_solver_2d_sw.h -added kinematic body 2014-02-22 20:28:19 -03:00
constraint_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
constraint_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
joints_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server_sw.cpp -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
physics_2d_server_sw.h -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_2d_sw.cpp -intentional breakage of shader graph to fix issues, existing graphs will be broken, sorry :( 2015-01-18 09:51:11 -03:00
shape_2d_sw.h -intentional breakage of shader graph to fix issues, existing graphs will be broken, sorry :( 2015-01-18 09:51:11 -03:00
space_2d_sw.cpp -Add support for one-way collision in 2D (only works for kinematic body so far) 2015-01-13 21:19:11 -03:00
space_2d_sw.h Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
step_2d_sw.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
step_2d_sw.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00