godot/platform/android/java
bruvzg ecec415988
Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
..
app Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
editor Enable GLES3 on Android 2022-11-29 14:18:24 -08:00
gradle/wrapper Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
lib Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Delete Android godot-lib with the old naming scheme 2022-10-18 20:36:40 -07:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00