godot/doc/classes/VisualShaderNodeBooleanUnif...

16 lines
424 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" version="3.5">
<brief_description>
A boolean uniform to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform bool[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>