godot/drivers/gles_common
Hugo Locurcio 21bc241a34
Only print OpenGL 2D batching status when in verbose mode
Since the new asynchronous shader compilation message prints to a
separate line (as it can be quite long), this frees up space in the
editor Output panel.
2021-12-10 22:53:52 +01:00
..
SCsub
batch_diagnose.inc
rasterizer_array.h
rasterizer_asserts.h
rasterizer_canvas_batcher.h Only print OpenGL 2D batching status when in verbose mode 2021-12-10 22:53:52 +01:00
rasterizer_storage_common.h