131 lines
4.4 KiB
C++
131 lines
4.4 KiB
C++
/*************************************************************************/
|
|
/* navigation_region_2d.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef NAVIGATION_REGION_2D_H
|
|
#define NAVIGATION_REGION_2D_H
|
|
|
|
#include "scene/2d/node_2d.h"
|
|
#include "scene/resources/navigation_mesh.h"
|
|
|
|
class NavigationPolygon : public Resource {
|
|
|
|
GDCLASS(NavigationPolygon, Resource);
|
|
|
|
Vector<Vector2> vertices;
|
|
struct Polygon {
|
|
Vector<int> indices;
|
|
};
|
|
Vector<Polygon> polygons;
|
|
Vector<Vector<Vector2>> outlines;
|
|
|
|
mutable Rect2 item_rect;
|
|
mutable bool rect_cache_dirty;
|
|
|
|
Mutex navmesh_generation;
|
|
// Navigation mesh
|
|
Ref<NavigationMesh> navmesh;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
void _set_polygons(const Array &p_array);
|
|
Array _get_polygons() const;
|
|
|
|
void _set_outlines(const Array &p_array);
|
|
Array _get_outlines() const;
|
|
|
|
public:
|
|
#ifdef TOOLS_ENABLED
|
|
Rect2 _edit_get_rect() const;
|
|
bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
|
#endif
|
|
|
|
void set_vertices(const Vector<Vector2> &p_vertices);
|
|
Vector<Vector2> get_vertices() const;
|
|
|
|
void add_polygon(const Vector<int> &p_polygon);
|
|
int get_polygon_count() const;
|
|
|
|
void add_outline(const Vector<Vector2> &p_outline);
|
|
void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index);
|
|
void set_outline(int p_idx, const Vector<Vector2> &p_outline);
|
|
Vector<Vector2> get_outline(int p_idx) const;
|
|
void remove_outline(int p_idx);
|
|
int get_outline_count() const;
|
|
|
|
void clear_outlines();
|
|
void make_polygons_from_outlines();
|
|
|
|
Vector<int> get_polygon(int p_idx);
|
|
void clear_polygons();
|
|
|
|
Ref<NavigationMesh> get_mesh();
|
|
|
|
NavigationPolygon();
|
|
~NavigationPolygon();
|
|
};
|
|
|
|
class Navigation2D;
|
|
|
|
class NavigationRegion2D : public Node2D {
|
|
|
|
GDCLASS(NavigationRegion2D, Node2D);
|
|
|
|
bool enabled;
|
|
RID region;
|
|
Navigation2D *navigation;
|
|
Ref<NavigationPolygon> navpoly;
|
|
|
|
void _navpoly_changed();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
#ifdef TOOLS_ENABLED
|
|
virtual Rect2 _edit_get_rect() const;
|
|
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
|
#endif
|
|
|
|
void set_enabled(bool p_enabled);
|
|
bool is_enabled() const;
|
|
|
|
void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly);
|
|
Ref<NavigationPolygon> get_navigation_polygon() const;
|
|
|
|
String get_configuration_warning() const;
|
|
|
|
NavigationRegion2D();
|
|
~NavigationRegion2D();
|
|
};
|
|
|
|
#endif // NAVIGATION_REGION_2D_H
|