godot/scene
Rémi Verschelde 6be11846b4
Merge pull request #21908 from JFonS/fix_18014
Clear cache after reimporting an ArrayMesh
2018-09-10 23:36:47 +02:00
..
2d Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
3d Tweak the Light instantiation error message and fix a typo 2018-09-07 22:36:39 +02:00
animation Fixed animation_player errors displaying wrong property. 2018-09-09 00:32:57 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Merge pull request #21872 from Paulb23/fix_backwards_search 2018-09-10 18:52:35 +02:00
main Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
resources Merge pull request #21908 from JFonS/fix_18014 2018-09-10 23:36:47 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00