godot/platform
Emmanouil Papadeas c36460060e
Further refactoring to AudioDriver implementations after #69120.
- Rename all instances of `capture_start()` and `capture_end()` to their new
  names. Fixes #72892.
- More internal renames to match what was started in #69120.
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
  audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00
..
android Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
ios Refactor high quality texture import 2023-01-30 15:53:23 +01:00
linuxbsd [X11] Do not suppress structure/focus events on popup close to correctly return focus. 2023-02-07 12:13:34 +02:00
macos Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
windows Merge pull request #72624 from pkdawson/fix-last-focus 2023-02-03 06:24:05 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00