40a7b7e391
Fixes #13361.
349 lines
9.9 KiB
C++
349 lines
9.9 KiB
C++
/*************************************************************************/
|
|
/* path_2d.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "path_2d.h"
|
|
|
|
#include "engine.h"
|
|
#include "scene/scene_string_names.h"
|
|
|
|
void Path2D::_notification(int p_what) {
|
|
|
|
if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
|
|
//draw the curve!!
|
|
|
|
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < curve->get_point_count(); i++) {
|
|
|
|
Vector2 prev_p = curve->get_point_position(i);
|
|
|
|
for (int j = 1; j <= 8; j++) {
|
|
|
|
real_t frac = j / 8.0;
|
|
Vector2 p = curve->interpolate(i, frac);
|
|
draw_line(prev_p, p, Color(0.5, 0.6, 1.0, 0.7), 2);
|
|
prev_p = p;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Path2D::_curve_changed() {
|
|
|
|
if (is_inside_tree() && Engine::get_singleton()->is_editor_hint())
|
|
update();
|
|
}
|
|
|
|
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
|
|
|
|
if (curve.is_valid()) {
|
|
curve->disconnect("changed", this, "_curve_changed");
|
|
}
|
|
|
|
curve = p_curve;
|
|
|
|
if (curve.is_valid()) {
|
|
curve->connect("changed", this, "_curve_changed");
|
|
}
|
|
|
|
_curve_changed();
|
|
}
|
|
|
|
Ref<Curve2D> Path2D::get_curve() const {
|
|
|
|
return curve;
|
|
}
|
|
|
|
void Path2D::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
|
|
ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
|
|
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
|
|
}
|
|
|
|
Path2D::Path2D() {
|
|
|
|
set_curve(Ref<Curve2D>(memnew(Curve2D))); //create one by default
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void PathFollow2D::_update_transform() {
|
|
|
|
if (!path)
|
|
return;
|
|
|
|
Ref<Curve2D> c = path->get_curve();
|
|
if (!c.is_valid())
|
|
return;
|
|
|
|
if (delta_offset == 0) {
|
|
return;
|
|
}
|
|
|
|
float o = offset;
|
|
if (loop)
|
|
o = Math::fposmod(o, c->get_baked_length());
|
|
|
|
Vector2 pos = c->interpolate_baked(o, cubic);
|
|
|
|
Vector2 displacement_offset = Vector2(h_offset, v_offset);
|
|
|
|
if (rotate) {
|
|
|
|
Vector2 t_prev = (pos - c->interpolate_baked(o - delta_offset, cubic)).normalized();
|
|
Vector2 t_next = (c->interpolate_baked(o + delta_offset, cubic) - pos).normalized();
|
|
|
|
float angle = t_prev.angle_to(t_next);
|
|
|
|
set_rotation(get_rotation() + angle);
|
|
|
|
Vector2 n = t_next;
|
|
Vector2 t = -n.tangent();
|
|
pos += n * h_offset + t * v_offset;
|
|
|
|
} else {
|
|
|
|
pos += displacement_offset;
|
|
}
|
|
|
|
set_position(pos);
|
|
}
|
|
|
|
void PathFollow2D::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
|
|
path = Object::cast_to<Path2D>(get_parent());
|
|
if (path) {
|
|
_update_transform();
|
|
}
|
|
|
|
} break;
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
|
|
path = NULL;
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void PathFollow2D::set_cubic_interpolation(bool p_enable) {
|
|
|
|
cubic = p_enable;
|
|
}
|
|
|
|
bool PathFollow2D::get_cubic_interpolation() const {
|
|
|
|
return cubic;
|
|
}
|
|
|
|
bool PathFollow2D::_set(const StringName &p_name, const Variant &p_value) {
|
|
|
|
if (p_name == SceneStringNames::get_singleton()->offset) {
|
|
set_offset(p_value);
|
|
} else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
|
|
set_unit_offset(p_value);
|
|
} else if (p_name == SceneStringNames::get_singleton()->rotate) {
|
|
set_rotate(p_value);
|
|
} else if (p_name == SceneStringNames::get_singleton()->v_offset) {
|
|
set_v_offset(p_value);
|
|
} else if (p_name == SceneStringNames::get_singleton()->h_offset) {
|
|
set_h_offset(p_value);
|
|
} else if (String(p_name) == "cubic_interp") {
|
|
set_cubic_interpolation(p_value);
|
|
} else if (String(p_name) == "loop") {
|
|
set_loop(p_value);
|
|
} else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool PathFollow2D::_get(const StringName &p_name, Variant &r_ret) const {
|
|
|
|
if (p_name == SceneStringNames::get_singleton()->offset) {
|
|
r_ret = get_offset();
|
|
} else if (p_name == SceneStringNames::get_singleton()->unit_offset) {
|
|
r_ret = get_unit_offset();
|
|
} else if (p_name == SceneStringNames::get_singleton()->rotate) {
|
|
r_ret = is_rotating();
|
|
} else if (p_name == SceneStringNames::get_singleton()->v_offset) {
|
|
r_ret = get_v_offset();
|
|
} else if (p_name == SceneStringNames::get_singleton()->h_offset) {
|
|
r_ret = get_h_offset();
|
|
} else if (String(p_name) == "cubic_interp") {
|
|
r_ret = cubic;
|
|
} else if (String(p_name) == "loop") {
|
|
r_ret = loop;
|
|
} else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
void PathFollow2D::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
|
|
float max = 10000;
|
|
if (path && path->get_curve().is_valid())
|
|
max = path->get_curve()->get_baked_length();
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0," + rtos(max) + ",0.01"));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001", PROPERTY_USAGE_EDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "rotate"));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "cubic_interp"));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL, "loop"));
|
|
}
|
|
|
|
String PathFollow2D::get_configuration_warning() const {
|
|
|
|
if (!is_visible_in_tree() || !is_inside_tree())
|
|
return String();
|
|
|
|
if (!Object::cast_to<Path2D>(get_parent())) {
|
|
return TTR("PathFollow2D only works when set as a child of a Path2D node.");
|
|
}
|
|
|
|
return String();
|
|
}
|
|
|
|
void PathFollow2D::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow2D::set_offset);
|
|
ClassDB::bind_method(D_METHOD("get_offset"), &PathFollow2D::get_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset);
|
|
ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow2D::get_h_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset);
|
|
ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow2D::get_v_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset);
|
|
ClassDB::bind_method(D_METHOD("get_unit_offset"), &PathFollow2D::get_unit_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_rotate", "enable"), &PathFollow2D::set_rotate);
|
|
ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotating);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enable"), &PathFollow2D::set_cubic_interpolation);
|
|
ClassDB::bind_method(D_METHOD("get_cubic_interpolation"), &PathFollow2D::get_cubic_interpolation);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow2D::set_loop);
|
|
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow2D::has_loop);
|
|
}
|
|
|
|
void PathFollow2D::set_offset(float p_offset) {
|
|
delta_offset = p_offset - offset;
|
|
offset = p_offset;
|
|
if (path)
|
|
_update_transform();
|
|
_change_notify("offset");
|
|
_change_notify("unit_offset");
|
|
}
|
|
|
|
void PathFollow2D::set_h_offset(float p_h_offset) {
|
|
|
|
h_offset = p_h_offset;
|
|
if (path)
|
|
_update_transform();
|
|
}
|
|
|
|
float PathFollow2D::get_h_offset() const {
|
|
|
|
return h_offset;
|
|
}
|
|
|
|
void PathFollow2D::set_v_offset(float p_v_offset) {
|
|
|
|
v_offset = p_v_offset;
|
|
if (path)
|
|
_update_transform();
|
|
}
|
|
|
|
float PathFollow2D::get_v_offset() const {
|
|
|
|
return v_offset;
|
|
}
|
|
|
|
float PathFollow2D::get_offset() const {
|
|
|
|
return offset;
|
|
}
|
|
|
|
void PathFollow2D::set_unit_offset(float p_unit_offset) {
|
|
|
|
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
|
|
set_offset(p_unit_offset * path->get_curve()->get_baked_length());
|
|
}
|
|
|
|
float PathFollow2D::get_unit_offset() const {
|
|
|
|
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
|
|
return get_offset() / path->get_curve()->get_baked_length();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
void PathFollow2D::set_rotate(bool p_rotate) {
|
|
|
|
rotate = p_rotate;
|
|
_update_transform();
|
|
}
|
|
|
|
bool PathFollow2D::is_rotating() const {
|
|
|
|
return rotate;
|
|
}
|
|
|
|
void PathFollow2D::set_loop(bool p_loop) {
|
|
|
|
loop = p_loop;
|
|
}
|
|
|
|
bool PathFollow2D::has_loop() const {
|
|
|
|
return loop;
|
|
}
|
|
|
|
PathFollow2D::PathFollow2D() {
|
|
|
|
offset = 0;
|
|
delta_offset = 0;
|
|
h_offset = 0;
|
|
v_offset = 0;
|
|
path = NULL;
|
|
rotate = true;
|
|
cubic = true;
|
|
loop = true;
|
|
}
|