godot/thirdparty/zstd/common/compiler.h
Rémi Verschelde c3ab9eb590 zstd: Update to upstream version 1.3.1
It is now dual-licensed BSD-3-Clause and GPL-2.0, we use the former.
The PATENTS file is no longer applicable \o/

Also add zstd to COPYRIGHT.txt
2017-08-27 12:05:39 +02:00

86 lines
3.0 KiB
C++

/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
*/
#ifndef ZSTD_COMPILER_H
#define ZSTD_COMPILER_H
/*-*******************************************************
* Compiler specifics
*********************************************************/
/* force inlining */
#if defined (__GNUC__) || defined(__cplusplus) || defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* C99 */
# define INLINE_KEYWORD inline
#else
# define INLINE_KEYWORD
#endif
#if defined(__GNUC__)
# define FORCE_INLINE_ATTR __attribute__((always_inline))
#elif defined(_MSC_VER)
# define FORCE_INLINE_ATTR __forceinline
#else
# define FORCE_INLINE_ATTR
#endif
/**
* FORCE_INLINE_TEMPLATE is used to define C "templates", which take constant
* parameters. They must be inlined for the compiler to elimininate the constant
* branches.
*/
#define FORCE_INLINE_TEMPLATE static INLINE_KEYWORD FORCE_INLINE_ATTR
/**
* HINT_INLINE is used to help the compiler generate better code. It is *not*
* used for "templates", so it can be tweaked based on the compilers
* performance.
*
* gcc-4.8 and gcc-4.9 have been shown to benefit from leaving off the
* always_inline attribute.
*
* clang up to 5.0.0 (trunk) benefit tremendously from the always_inline
* attribute.
*/
#if !defined(__clang__) && defined(__GNUC__) && __GNUC__ >= 4 && __GNUC_MINOR__ >= 8 && __GNUC__ < 5
# define HINT_INLINE static INLINE_KEYWORD
#else
# define HINT_INLINE static INLINE_KEYWORD FORCE_INLINE_ATTR
#endif
/* force no inlining */
#ifdef _MSC_VER
# define FORCE_NOINLINE static __declspec(noinline)
#else
# ifdef __GNUC__
# define FORCE_NOINLINE static __attribute__((__noinline__))
# else
# define FORCE_NOINLINE static
# endif
#endif
/* prefetch */
#if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_I86)) /* _mm_prefetch() is not defined outside of x86/x64 */
# include <mmintrin.h> /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */
# define PREFETCH(ptr) _mm_prefetch((const char*)ptr, _MM_HINT_T0)
#elif defined(__GNUC__)
# define PREFETCH(ptr) __builtin_prefetch(ptr, 0, 0)
#else
# define PREFETCH(ptr) /* disabled */
#endif
/* disable warnings */
#ifdef _MSC_VER /* Visual Studio */
# include <intrin.h> /* For Visual 2005 */
# pragma warning(disable : 4100) /* disable: C4100: unreferenced formal parameter */
# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */
# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */
# pragma warning(disable : 4214) /* disable: C4214: non-int bitfields */
# pragma warning(disable : 4324) /* disable: C4324: padded structure */
#endif
#endif /* ZSTD_COMPILER_H */