godot/drivers/gles2
Alex Piola c3b9ef8229 Implements Y billboard
Y billboard wasn't hooked up. This commit implements it.
2016-08-01 14:00:30 +02:00
..
shaders Ability to colourize baked lighting in real time. 2016-02-06 18:03:20 +00:00
rasterizer_gles2.cpp Implements Y billboard 2016-08-01 14:00:30 +02:00
rasterizer_gles2.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
rasterizer_instance_gles2.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
rasterizer_instance_gles2.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader_compiler_gles2.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader_gles2.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shader_gles2.h Allows vec4 shader uniforms to be set by quaternion variant type. 2016-01-13 22:09:07 +00:00