.. |
effects
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Style: Trim trailing whitespace and ensure newline at EOF
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2024-05-08 10:12:46 +02:00 |
SCsub
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
canvas.glsl
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Calculate pixel snap in canvas space instead of world space
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2024-09-20 17:43:33 -07:00 |
canvas_occlusion.glsl
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Add 2D shadows and canvas SDF to OpenGL3 renderer
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2022-10-28 11:33:23 -07:00 |
canvas_sdf.glsl
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Add 2D shadows and canvas SDF to OpenGL3 renderer
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2022-10-28 11:33:23 -07:00 |
canvas_uniforms_inc.glsl
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Remove unused flag and code
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2024-06-20 13:50:20 +10:00 |
cube_to_dp.glsl
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Use Reverse Z for the depth buffer
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2024-04-04 13:54:15 +02:00 |
effect_blur.glsl
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
lens_distorted.glsl
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New OpenGL batching canvas renderer
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2022-01-11 22:26:18 -08:00 |
particles.glsl
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Fixed collided 3D GPU particles sometimes jittering
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2024-05-28 14:09:08 +02:00 |
particles_copy.glsl
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Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
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2024-04-02 11:24:13 +02:00 |
scene.glsl
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
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2024-09-05 22:46:58 +02:00 |
skeleton.glsl
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Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
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2024-08-12 16:12:04 -07:00 |
sky.glsl
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Style: Apply new `clang-format` changes
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2024-09-20 08:09:48 -05:00 |
stdlib_inc.glsl
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Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle
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2024-09-01 20:22:30 +02:00 |
tonemap_inc.glsl
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Add adjustments and color correction to Compatibility renderer
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2024-04-25 12:24:51 -07:00 |