godot/modules/gdscript/tests/scripts/runtime
Rémi Verschelde c40adf027d
GDScript: Only include script file path in test error output
Errors originating in C++ files cause unnecessary diffs whenever the engine is updated
(line number changes, etc.) and would cause CI failures due to different formatting
of the file path on Windows (backslashes, worked around here anyway) and when using
SCU builds (`../scu` insert).
2023-06-14 10:54:49 +02:00
..
errors GDScript: Only include script file path in test error output 2023-06-14 10:54:49 +02:00
features Add support for static variables in GDScript 2023-04-27 09:51:44 -03:00
assign_to_read_only_property_with_variable_index.gd GDScript: Improve usability of setter chains 2023-02-02 10:20:35 -03:00
assign_to_read_only_property_with_variable_index.out GDScript: Improve usability of setter chains 2023-02-02 10:20:35 -03:00
assign_to_read_only_property.gd GDScript: Improve usability of setter chains 2023-02-02 10:20:35 -03:00
assign_to_read_only_property.out GDScript: Improve usability of setter chains 2023-02-02 10:20:35 -03:00