godot/scene
Markus Sauermann c4705a590b Fix Object::notification order
Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.

To fix this some `notification` functions had to add a `p_reversed`
parameter.

This made it necessary to adjust cpp-bindings.

Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
..
2d Merge pull request #80105 from Sauermann/fix-global-transform 2023-08-28 12:03:53 +02:00
3d Merge pull request #81067 from bitsawer/fix_voxelgi_exposure 2023-08-29 12:46:20 +02:00
animation Merge pull request #80708 from garychia/anim_seek 2023-08-17 15:44:03 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #81076 from Jordyfel/spinbox 2023-08-28 20:38:22 +02:00
main Fix Object::notification order 2023-08-30 00:15:55 +02:00
resources Merge pull request #80954 from bruvzg/sp_per_font 2023-08-28 20:37:58 +02:00
theme Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00