godot/platform/osx
bruvzg fa3f071e21
[macOS] Fix crash handler not printing function names on M1 Macs.
(cherry picked from commit c8037ef2e5)
2021-12-08 10:38:43 +01:00
..
export [Export] Read and ZIP project files in 16K chunks instead of reading the whole file at once. 2021-11-15 22:23:59 +01:00
SCsub Modernize Semaphore 2021-02-18 11:58:08 +01:00
crash_handler_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
crash_handler_osx.mm [macOS] Fix crash handler not printing function names on M1 Macs. 2021-12-08 10:38:43 +01:00
detect.py Fix outdated SCons macOS build message 2021-11-15 22:37:18 +01:00
dir_access_osx.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dir_access_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
godot_main_osx.mm Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
joypad_osx.cpp Fix crash on macOS (AS) when dualshock4 is removed 2021-11-25 23:13:07 +01:00
joypad_osx.h Fix crash on macOS (AS) when dualshock4 is removed 2021-11-25 23:13:07 +01:00
logo.png
os_osx.h [macOS] Always execute editor instances using NSWorkspace to ensure app window is registered and activated correctly. 2021-11-01 11:33:30 +02:00
os_osx.mm [macOS] Fix driver crash when enabling per-pixel transparency on M1 macs. 2021-11-30 10:59:49 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_osx_builders.py
power_osx.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
power_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00