godot/thirdparty/libvpx/vp8/common/systemdependent.h

28 lines
712 B
C++

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP8_COMMON_SYSTEMDEPENDENT_H_
#define VP8_COMMON_SYSTEMDEPENDENT_H_
#include "vpx_config.h"
#ifdef __cplusplus
extern "C" {
#endif
struct VP8Common;
void vp8_machine_specific_config(struct VP8Common *);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP8_COMMON_SYSTEMDEPENDENT_H_