100 lines
2.7 KiB
Plaintext
100 lines
2.7 KiB
Plaintext
[gd_scene load_steps=6 format=1]
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[ext_resource path="res://enemy_shot.gd" type="Script" id=1]
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[ext_resource path="res://enemy_shot.png" type="Texture" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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custom_solver_bias = 0.0
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extents = Vector2( 10, 4 )
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[sub_resource type="ColorRamp" id=2]
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offsets = FloatArray( 0, 1 )
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colors = ColorArray( 1, 0.0491249, 0.0113636, 1, 1, 1, 1, 0 )
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[sub_resource type="Animation" id=3]
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length = 1.0
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loop = false
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step = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath("hit_splash:config/emitting")
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tracks/0/interp = 1
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tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.1 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] }
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/keys = { "times":FloatArray( 0.9 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] }
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tracks/2/type = "value"
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tracks/2/path = NodePath("sprite:visibility/visible")
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tracks/2/interp = 1
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tracks/2/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] }
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[node name="enemy_shot" type="Area2D"]
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input/pickable = true
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shapes/0/shape = SubResource( 1 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = false
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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script/script = ExtResource( 1 )
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[node name="visibility" type="VisibilityNotifier2D" parent="."]
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transform/pos = Vector2( 1.8353, -0.0742126 )
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transform/scale = Vector2( 1.54149, 0.770745 )
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rect = Rect2( -10, -10, 20, 20 )
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[node name="sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="collision" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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trigger = false
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_update_shape_index = -1
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[node name="hit_splash" type="Particles2D" parent="."]
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config/amount = 32
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config/lifetime = 0.5
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config/emitting = false
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config/explosiveness = 0.1
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params/direction = 0.0
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params/spread = 180.0
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params/linear_velocity = 50.0
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params/spin_velocity = 0.0
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params/orbit_velocity = 0.0
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params/gravity_direction = 0.0
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params/gravity_strength = 0.0
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params/radial_accel = 0.0
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params/tangential_accel = 0.0
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params/damping = 0.0
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params/initial_angle = 0.0
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params/initial_size = 3.0
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params/final_size = 3.0
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params/hue_variation = 0.0
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params/anim_speed_scale = 1.0
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params/anim_initial_pos = 0.0
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color/color_ramp = SubResource( 2 )
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[node name="anim" type="AnimationPlayer" parent="."]
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playback/process_mode = 1
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playback/default_blend_time = 0.0
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root/root = NodePath("..")
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anims/splash = SubResource( 3 )
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playback/active = true
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playback/speed = 1.0
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blend_times = [ ]
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autoplay = ""
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[connection signal="exit_screen" from="visibility" to="." method="_on_visibility_exit_screen"]
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