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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
canvas_layer.cpp
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Unify degree members and properties
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2017-11-10 12:52:07 +01:00 |
canvas_layer.h
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Unify degree members and properties
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2017-11-10 12:52:07 +01:00 |
http_request.cpp
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HTTP cleanup & better defaults
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2017-12-14 10:59:42 +01:00 |
http_request.h
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HTTP cleanup & better defaults
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2017-12-14 10:59:42 +01:00 |
instance_placeholder.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
instance_placeholder.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node.cpp
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Fix crash from move_child at saving scene
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2017-12-25 01:31:13 +09:00 |
node.h
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Merge pull request #12284 from bojidar-bg/allow-subproperty-set
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2017-11-21 22:44:14 +01:00 |
resource_preloader.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
resource_preloader.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree.cpp
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Removed the InputEvent ID field, which was unused and can cause bugs.
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2017-12-26 09:49:31 -03:00 |
scene_tree.h
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Removed the InputEvent ID field, which was unused and can cause bugs.
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2017-12-26 09:49:31 -03:00 |
timer.cpp
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Refactor Fixed to Physics
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2017-10-21 21:28:08 +07:00 |
timer.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
viewport.cpp
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Removed the InputEvent ID field, which was unused and can cause bugs.
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2017-12-26 09:49:31 -03:00 |
viewport.h
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Removed the InputEvent ID field, which was unused and can cause bugs.
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2017-12-26 09:49:31 -03:00 |