godot/misc/dist
Fabio Alessandrelli 611c4998e8 [HTML5] EditorRunNative works with GDNative.
This "breaks" our loading bar logic (libraries are not counted).
Fixing it is non trivial and probably deserves investigating a different
strategy.
2020-12-05 00:55:07 +01:00
..
document_icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
html [HTML5] EditorRunNative works with GDNative. 2020-12-05 00:55:07 +01:00
ios_xcode iOS Export: export modification to support plugins 2020-11-10 16:40:01 +03:00
linux Fix inconsistent indentation in the FreeDesktop MIME type XML 2020-08-10 23:04:13 +02:00
osx_template.app/Contents [macOS] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 12:33:51 +03:00
osx_tools.app/Contents fix GDScript UTI 2020-08-19 21:27:22 +03:00
shell Add a fish shell completion file for the Godot editor 2020-02-16 17:44:03 +01:00
uwp_template Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
windows Add files to create a Windows editor installer using Inno Setup 2020-10-19 14:53:59 +02:00
project_icon.svg Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00