85 lines
3.4 KiB
C++
85 lines
3.4 KiB
C++
/*************************************************************************/
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/* packet_peer_udp_winsock.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PACKET_PEER_UDP_WINSOCK_H
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#define PACKET_PEER_UDP_WINSOCK_H
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#include "io/packet_peer_udp.h"
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#include "ring_buffer.h"
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class PacketPeerUDPWinsock : public PacketPeerUDP {
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enum {
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PACKET_BUFFER_SIZE=65536
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};
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mutable RingBuffer<uint8_t> rb;
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uint8_t recv_buffer[PACKET_BUFFER_SIZE];
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mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE];
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mutable IP_Address packet_ip;
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mutable int packet_port;
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mutable int queue_count;
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int sockfd;
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IP_Address peer_addr;
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int peer_port;
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_FORCE_INLINE_ int _get_socket(IP_Address::AddrType p_type);
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static PacketPeerUDP* _create();
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bool blocking;
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void _set_blocking(bool p_blocking);
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Error _poll(bool p_wait);
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public:
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virtual int get_available_packet_count() const;
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virtual Error get_packet(const uint8_t **r_buffer,int &r_buffer_size) const;
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virtual Error put_packet(const uint8_t *p_buffer,int p_buffer_size);
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virtual int get_max_packet_size() const;
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virtual Error listen(int p_port, IP_Address::AddrType p_address_type, int p_recv_buffer_size=65536);
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virtual void close();
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virtual Error wait();
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virtual bool is_listening() const;
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virtual IP_Address get_packet_address() const;
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virtual int get_packet_port() const;
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virtual void set_send_address(const IP_Address& p_address,int p_port);
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static void make_default();
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PacketPeerUDPWinsock();
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~PacketPeerUDPWinsock();
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};
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#endif // PACKET_PEER_UDP_WINSOCK_H
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