godot/platform/android/java/lib
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-17 17:43:09 -07:00
patches Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
res Fix issue causing the textedit to move upward 2020-08-30 10:42:38 -07:00
src Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
AndroidManifest.xml Vulkan rendering for Android 2020-04-03 11:18:59 +02:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
build.gradle Update the logic to query for the 'scons' command executable path. 2020-11-14 14:36:53 -08:00