godot/modules/gdscript/tests/scripts/runtime
Hugo Locurcio c6ca09dc6f
Add more integration tests to the GDScript test suite
This also fixes a typo in the `bitwise_float_right_operand.gd` test.
2021-09-15 19:57:39 +02:00
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errors Make Callable not crash on call when the object has been freed 2021-05-24 14:23:02 -03:00
features Add more integration tests to the GDScript test suite 2021-09-15 19:57:39 +02:00