godot/doc/classes/AudioEffectAmplify.xml
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.2">
<brief_description>
Adds an amplifying audio effect to an audio bus.
Increases or decreases the volume of the selected audio bus.
</brief_description>
<description>
Increases or decreases the volume being routed through the audio bus.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0">
Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: [code]0[/code].
</member>
</members>
<constants>
</constants>
</class>