godot/modules/csg/doc_classes/CSGBox.xml
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00

30 lines
1018 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.2">
<brief_description>
A CSG Box shape.
</brief_description>
<description>
This node allows you to create a box for use with the CSG system.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="depth" type="float" setter="set_depth" getter="get_depth" default="2.0">
Depth of the box measured from the center of the box.
</member>
<member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
Height of the box measured from the center of the box.
</member>
<member name="material" type="Material" setter="set_material" getter="get_material" default="null">
The material used to render the box.
</member>
<member name="width" type="float" setter="set_width" getter="get_width" default="2.0">
Width of the box measured from the center of the box.
</member>
</members>
<constants>
</constants>
</class>