godot/modules/bullet
Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance"
This reverts commit ec7b481170.

This was wrong, `d` is not a distance but the `d` constant in the
parametric equation `ax + by + cz = d` describing the plane.
2020-05-10 16:47:11 +02:00
..
SCsub Better damping implementation for Bullet rigid bodies 2020-04-27 18:24:33 +02:00
area_bullet.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
area_bullet.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
btRayShape.cpp Fix out of bound array access caused by unassigned variable 2020-04-01 19:29:35 +02:00
btRayShape.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bullet_physics_server.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
bullet_physics_server.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
bullet_types_converter.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bullet_types_converter.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bullet_utilities.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
collision_object_bullet.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
collision_object_bullet.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
cone_twist_joint_bullet.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
cone_twist_joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
config.py DocData: Skip unexposed classes 2020-04-20 12:51:10 +02:00
constraint_bullet.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
constraint_bullet.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
generic_6dof_joint_bullet.cpp Fix out of bound array access caused by unassigned variable 2020-04-01 19:29:35 +02:00
generic_6dof_joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
godot_collision_configuration.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
godot_collision_configuration.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_collision_dispatcher.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_collision_dispatcher.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_motion_state.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_ray_world_algorithm.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_ray_world_algorithm.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_result_callbacks.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
godot_result_callbacks.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
hinge_joint_bullet.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
hinge_joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
joint_bullet.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
pin_joint_bullet.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
pin_joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
register_types.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rigid_body_bullet.cpp Better damping implementation for Bullet rigid bodies 2020-04-27 18:24:33 +02:00
rigid_body_bullet.h Fix set_sleep_state in Bullet body direct state 2020-04-14 11:39:34 +02:00
shape_bullet.cpp Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
shape_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
shape_owner_bullet.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shape_owner_bullet.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
slider_joint_bullet.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
slider_joint_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
soft_body_bullet.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
soft_body_bullet.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
space_bullet.cpp Better damping implementation for Bullet rigid bodies 2020-04-27 18:24:33 +02:00
space_bullet.h Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00