godot/main/tests
RevoluPowered 579342810f t Add unit testing to Godot using DocTest and added to GitHub Actions CI
Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.

Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.

This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
test_astar.cpp Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
test_astar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_basis.cpp Style: Fix copyright headers 2020-06-25 16:33:44 +02:00
test_basis.h Style: Fix copyright headers 2020-06-25 16:33:44 +02:00
test_class_db.cpp Fix condition in ClassDB tests that should return 2020-05-22 01:52:32 +02:00
test_class_db.h Added tests for ClassDB 2020-05-16 17:32:58 +02:00
test_gdscript.cpp New GDScript tokenizer and parser 2020-07-20 11:38:39 -03:00
test_gdscript.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_gui.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
test_gui.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_main.cpp t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
test_main.h t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
test_math.cpp Merge pull request #39051 from Xrayez/geometry-split 2020-05-29 12:10:37 +02:00
test_math.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_oa_hash_map.cpp - Make sure it's impossible to initialize an OAHashMap with 0 capacity (would cause division by 0) 2020-05-25 11:18:02 +02:00
test_oa_hash_map.h Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
test_ordered_hash_map.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
test_ordered_hash_map.h Remove unused classes and stray headers 2020-03-24 09:50:51 +01:00
test_physics_2d.cpp Add override keywords. 2020-07-10 13:56:54 +01:00
test_physics_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_physics_3d.cpp Add override keywords. 2020-07-10 13:56:54 +01:00
test_physics_3d.h More server renames for consistency after #37361 2020-03-28 13:20:48 +01:00
test_render.cpp Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
test_render.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_shader_lang.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
test_shader_lang.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
test_string.h t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
test_validate_testing.h t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00