godot/thirdparty/opus/silk/float/energy_FLP.c
Rémi Verschelde d9a291f641 ogg/vorbis/opus: Make them modules and unbundle thirdparty libs
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.

TODO: Fix the platform/ stuff for opus.
2016-10-15 11:50:40 +02:00

61 lines
2.4 KiB
C

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#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "SigProc_FLP.h"
/* sum of squares of a silk_float array, with result as double */
double silk_energy_FLP(
const silk_float *data,
opus_int dataSize
)
{
opus_int i, dataSize4;
double result;
/* 4x unrolled loop */
result = 0.0;
dataSize4 = dataSize & 0xFFFC;
for( i = 0; i < dataSize4; i += 4 ) {
result += data[ i + 0 ] * (double)data[ i + 0 ] +
data[ i + 1 ] * (double)data[ i + 1 ] +
data[ i + 2 ] * (double)data[ i + 2 ] +
data[ i + 3 ] * (double)data[ i + 3 ];
}
/* add any remaining products */
for( ; i < dataSize; i++ ) {
result += data[ i ] * (double)data[ i ];
}
silk_assert( result >= 0.0 );
return result;
}