d9a291f641
Took the opportunity to undo the Godot changed made to the opus source. The opus module should eventually be built in its own environment to avoid polluting others with too many include dirs and defines. TODO: Fix the platform/ stuff for opus.
84 lines
3.6 KiB
C
84 lines
3.6 KiB
C
/***********************************************************************
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Copyright (c) 2006-2011, Skype Limited. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of Internet Society, IETF or IETF Trust, nor the
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names of specific contributors, may be used to endorse or promote
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products derived from this software without specific prior written
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permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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***********************************************************************/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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/* Insertion sort (fast for already almost sorted arrays): */
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/* Best case: O(n) for an already sorted array */
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/* Worst case: O(n^2) for an inversely sorted array */
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#include "typedef.h"
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#include "SigProc_FLP.h"
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void silk_insertion_sort_decreasing_FLP(
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silk_float *a, /* I/O Unsorted / Sorted vector */
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opus_int *idx, /* O Index vector for the sorted elements */
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const opus_int L, /* I Vector length */
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const opus_int K /* I Number of correctly sorted positions */
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)
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{
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silk_float value;
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opus_int i, j;
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/* Safety checks */
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silk_assert( K > 0 );
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silk_assert( L > 0 );
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silk_assert( L >= K );
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/* Write start indices in index vector */
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for( i = 0; i < K; i++ ) {
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idx[ i ] = i;
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}
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/* Sort vector elements by value, decreasing order */
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for( i = 1; i < K; i++ ) {
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value = a[ i ];
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for( j = i - 1; ( j >= 0 ) && ( value > a[ j ] ); j-- ) {
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a[ j + 1 ] = a[ j ]; /* Shift value */
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idx[ j + 1 ] = idx[ j ]; /* Shift index */
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}
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a[ j + 1 ] = value; /* Write value */
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idx[ j + 1 ] = i; /* Write index */
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}
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/* If less than L values are asked check the remaining values, */
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/* but only spend CPU to ensure that the K first values are correct */
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for( i = K; i < L; i++ ) {
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value = a[ i ];
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if( value > a[ K - 1 ] ) {
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for( j = K - 2; ( j >= 0 ) && ( value > a[ j ] ); j-- ) {
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a[ j + 1 ] = a[ j ]; /* Shift value */
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idx[ j + 1 ] = idx[ j ]; /* Shift index */
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}
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a[ j + 1 ] = value; /* Write value */
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idx[ j + 1 ] = i; /* Write index */
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}
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}
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}
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