godot/servers/rendering/renderer_rd/forward_clustered
Clay John c77bbde7ae
Merge pull request #60214 from JFonS/fix_depth_prepass
Fix depth pre-pass on all face cull modes
2022-04-19 11:37:34 -07:00
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render_forward_clustered.cpp Merge pull request #60214 from JFonS/fix_depth_prepass 2022-04-19 11:37:34 -07:00
render_forward_clustered.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_shader_forward_clustered.cpp Merge pull request #60214 from JFonS/fix_depth_prepass 2022-04-19 11:37:34 -07:00
scene_shader_forward_clustered.h Fix depth pre-pass on all face cull modes 2022-04-13 17:37:28 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00