godot/core/os
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
..
copymem.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
dir_access.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
dir_access.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
input_event.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
input_event.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
input.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
input.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
keyboard.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
keyboard.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
main_loop.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
main_loop.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic_prealloc.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic_prealloc.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic_static.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic_static.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_dynamic.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_static.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory_pool_static.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
memory.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
mutex.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
mutex.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
os.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
os.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
semaphore.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
semaphore.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shell.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shell.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_dummy.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_dummy.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_safe.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_safe.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00