c7bc44d5ad
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
958 lines
18 KiB
C++
958 lines
18 KiB
C++
/*************************************************************************/
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/* cp_song.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "cp_song.h"
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void CPSong::set_name(const char *p_name) {
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if (p_name==NULL) {
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variables.name[0]=0;
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return;
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}
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bool done=false;
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for (int i=0;i<MAX_SONG_NAME;i++) {
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variables.name[i]=done?0:p_name[i];
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if (!done && p_name[i]==0)
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done=true;
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}
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variables.name[MAX_SONG_NAME-1]=0; /* just in case */
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}
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const char * CPSong::get_name() {
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return variables.name;
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}
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void CPSong::set_message(const char *p_message) {
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if (p_message==NULL) {
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variables.message[0]=0;
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return;
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}
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bool done=false;
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for (int i=0;i<MAX_MESSAGE_LEN;i++) {
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variables.message[i]=done?0:p_message[i];
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if (!done && p_message[i]==0)
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done=true;
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}
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variables.message[MAX_MESSAGE_LEN-1]=0; /* just in case */
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}
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const char * CPSong::get_message() {
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return variables.message;
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}
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void CPSong::set_row_highlight_minor(int p_hl_minor) {
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variables.row_highlight_minor=p_hl_minor;
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}
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int CPSong::get_row_highlight_minor() {
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return variables.row_highlight_minor;
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}
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void CPSong::set_row_highlight_major(int p_hl_major) {
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variables.row_highlight_major=p_hl_major;
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} /* 0 .. 256 */
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int CPSong::get_row_highlight_major() {
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return variables.row_highlight_major;
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} /* 0 .. 256 */
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void CPSong::set_mixing_volume(int p_mix_volume) {
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variables.mixing_volume=p_mix_volume;
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} /* 0 .. 128 */
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int CPSong::get_mixing_volume() {
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return variables.mixing_volume;
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} /* 0 .. 128 */
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void CPSong::set_global_volume(int p_global_volume) {
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initial_variables.global_volume=p_global_volume;
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} /* 0 .. 128 */
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int CPSong::get_global_volume() {
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return initial_variables.global_volume;
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} /* 0 .. 128 */
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void CPSong::set_stereo_separation(int p_separation) {
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variables.stereo_separation=p_separation;
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} /* 0 .. 128 */
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int CPSong::get_stereo_separation() {
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return variables.stereo_separation;
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} /* 0 .. 128 */
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void CPSong::set_stereo(bool p_stereo) {
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variables.use_stereo=p_stereo;
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}
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bool CPSong::is_stereo() {
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return variables.use_stereo;
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}
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void CPSong::set_instruments(bool p_instruments) {
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variables.use_instruments=p_instruments;
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}
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bool CPSong::has_instruments() {
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return variables.use_instruments;
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}
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void CPSong::set_linear_slides(bool p_linear_slides) {
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variables.use_linear_slides=p_linear_slides;
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}
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bool CPSong::has_linear_slides() {
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return variables.use_linear_slides;
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}
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void CPSong::set_old_effects(bool p_old_effects) {
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variables.old_effects=p_old_effects;
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}
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bool CPSong::has_old_effects() {
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return variables.old_effects;
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}
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void CPSong::set_compatible_gxx(bool p_compatible_gxx) {
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variables.compatible_gxx=p_compatible_gxx;
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}
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bool CPSong::has_compatible_gxx() {
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return variables.compatible_gxx;
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}
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void CPSong::set_speed(int p_speed) {
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CP_ERR_COND(p_speed<MIN_SPEED);
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CP_ERR_COND(p_speed>MAX_SPEED);
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initial_variables.speed=p_speed;
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} /* 1 .. 255 */
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int CPSong::get_speed() {
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return initial_variables.speed;
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} /* 1 .. 255 */
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void CPSong::set_tempo(int p_tempo) {
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CP_ERR_COND( p_tempo<MIN_TEMPO );
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CP_ERR_COND( p_tempo>MAX_TEMPO );
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initial_variables.tempo=p_tempo;
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} /* MIN_TEMPO .. MAX_TEMPO */
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int CPSong::get_tempo() {
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return initial_variables.tempo;
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} /* MIN_TEMPO .. MAX_TEMPO */
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void CPSong::set_channel_pan(int p_channel,int p_pan) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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CP_FAIL_INDEX(p_pan,CHANNEL_MAX_PAN+1);
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initial_variables.channel[p_channel].pan=p_pan;
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} /* 0 .. CHANNEL_MAX_PAN */
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int CPSong::get_channel_pan(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,-1);
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return initial_variables.channel[p_channel].pan;
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}
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void CPSong::set_channel_volume(int p_channel,int p_volume) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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CP_FAIL_INDEX(p_volume,CHANNEL_MAX_VOLUME+1);
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initial_variables.channel[p_channel].volume=p_volume;
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} /* 0 .. CHANNEL_MAX_VOLUME */
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int CPSong::get_channel_volume(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,-1);
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return initial_variables.channel[p_channel].volume;
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}
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void CPSong::set_channel_chorus(int p_channel,int p_chorus) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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CP_FAIL_INDEX(p_chorus,CHANNEL_MAX_CHORUS+1);
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initial_variables.channel[p_channel].chorus=p_chorus;
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} /* 0 .. CHANNEL_MAX_CHORUS */
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int CPSong::get_channel_chorus(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,-1);
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return initial_variables.channel[p_channel].chorus;
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}
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void CPSong::set_channel_reverb(int p_channel,int p_reverb) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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CP_FAIL_INDEX(p_reverb,CHANNEL_MAX_REVERB+1);
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initial_variables.channel[p_channel].reverb=p_reverb;
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} /* 0 .. CHANNEL_MAX_CHORUS */
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int CPSong::get_channel_reverb(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,-1);
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return initial_variables.channel[p_channel].reverb;
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}
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void CPSong::set_channel_surround(int p_channel,bool p_surround) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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initial_variables.channel[p_channel].surround=p_surround;
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}
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bool CPSong::is_channel_surround(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,false);
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return initial_variables.channel[p_channel].surround;
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}
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void CPSong::set_channel_mute(int p_channel,bool p_mute) {
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CP_FAIL_INDEX(p_channel,CPPattern::WIDTH);
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initial_variables.channel[p_channel].mute=p_mute;
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}
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bool CPSong::is_channel_mute(int p_channel) {
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CP_FAIL_INDEX_V(p_channel,CPPattern::WIDTH,false);
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return initial_variables.channel[p_channel].mute;
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}
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/* arrays of stuff */
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CPPattern* CPSong::get_pattern(int p_pattern) {
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CP_FAIL_INDEX_V(p_pattern,MAX_PATTERNS, NULL);
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return &pattern[p_pattern];
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}
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CPSample* CPSong::get_sample(int p_sample) {
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CP_FAIL_INDEX_V(p_sample,MAX_SAMPLES,NULL);
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return &sample[p_sample];
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}
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CPInstrument* CPSong::get_instrument(int p_instrument) {
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CP_FAIL_INDEX_V(p_instrument,MAX_INSTRUMENTS,NULL);
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return &instrument[p_instrument];
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}
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int CPSong::get_order(int p_order) {
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CP_FAIL_INDEX_V(p_order,MAX_ORDERS,CP_ORDER_NONE);
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return order[p_order];
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}
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void CPSong::set_order(int p_order,int p_pattern) {
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CP_FAIL_INDEX(p_order,MAX_ORDERS);
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order[p_order]=p_pattern;
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}
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void CPSong::clear_instrument_with_samples(int p_instrument) {
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CPInstrument *ins = get_instrument( p_instrument );
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if (!ins)
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return;
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for (int i=0;i<CPNote::NOTES;i++) {
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CPSample *s=get_sample( ins->get_sample_number( i ) );
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if (!s)
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continue;
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if (s->get_sample_data().is_null())
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continue;
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s->reset();
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}
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ins->reset();
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}
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void CPSong::make_instrument_from_sample(int p_sample) {
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if (!has_instruments())
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return;
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CP_ERR_COND(!get_sample( p_sample ));
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for (int i=0;i<MAX_INSTRUMENTS;i++) {
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CPInstrument *ins=get_instrument(i);
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bool empty_slot=true;
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for (int n=0;n<CPNote::NOTES;n++) {
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if (ins->get_sample_number(n)<MAX_SAMPLES) {
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empty_slot=false;
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break;
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}
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}
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if (!empty_slot)
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continue;
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for (int n=0;n<CPNote::NOTES;n++) {
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ins->set_sample_number(n,p_sample);
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ins->set_note_number(n,n);
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}
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ins->set_name( get_sample( p_sample )->get_name() );
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break;
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}
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}
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void CPSong::make_instruments_from_samples() {
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for (int i=0;i<MAX_SAMPLES;i++) {
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CPInstrument *ins=get_instrument( i );
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if (!ins)
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continue;
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ins->reset();
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CPSample *s=get_sample( i );
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if (!s)
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continue;
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ins->set_name( s->get_name() );
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if (s->get_sample_data().is_null())
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continue;
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for(int j=0;j<CPNote::NOTES;j++)
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ins->set_sample_number( j, i );
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}
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}
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void CPSong::reset(bool p_clear_patterns,bool p_clear_samples,bool p_clear_instruments,bool p_clear_variables) {
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if (p_clear_variables) {
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variables.name[0]=0;
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variables.message[0]=0;
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variables.row_highlight_major=16;
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variables.row_highlight_minor=4;
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variables.mixing_volume=48;
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variables.old_effects=false;
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if (p_clear_instruments) //should not be cleared, if not clearing instruments!!
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variables.use_instruments=false;
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variables.stereo_separation=128;
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variables.use_linear_slides=true;
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variables.use_stereo=true;
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initial_variables.global_volume=128;
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initial_variables.speed=6;
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initial_variables.tempo=125;
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for (int i=0;i<CPPattern::WIDTH;i++) {
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initial_variables.channel[i].pan=32;
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initial_variables.channel[i].volume=CHANNEL_MAX_VOLUME;
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initial_variables.channel[i].mute=false;
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initial_variables.channel[i].surround=false;
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initial_variables.channel[i].chorus=0;
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initial_variables.channel[i].reverb=0;
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}
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effects.chorus.delay_ms=6;
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effects.chorus.separation_ms=3;
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effects.chorus.depth_ms10=6,
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effects.chorus.speed_hz10=5;
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effects.reverb_mode=REVERB_MODE_ROOM;
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}
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if (p_clear_samples) {
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for (int i=0;i<MAX_SAMPLES;i++)
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get_sample(i)->reset();
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}
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if (p_clear_instruments) {
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for (int i=0;i<MAX_INSTRUMENTS;i++)
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get_instrument(i)->reset();
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}
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if (p_clear_patterns) {
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for (int i=0;i<MAX_PATTERNS;i++)
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get_pattern(i)->clear();
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for (int i=0;i<MAX_ORDERS;i++)
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set_order( i, CP_ORDER_NONE );
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}
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}
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CPSong::ReverbMode CPSong::get_reverb_mode() {
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return effects.reverb_mode;
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}
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void CPSong::set_reverb_mode(ReverbMode p_mode) {
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effects.reverb_mode=p_mode;
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}
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void CPSong::set_chorus_delay_ms(int p_amount) {
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effects.chorus.delay_ms=p_amount;
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}
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void CPSong::set_chorus_separation_ms(int p_amount) {
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effects.chorus.separation_ms=p_amount;
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}
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void CPSong::set_chorus_depth_ms10(int p_amount) {
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effects.chorus.depth_ms10=p_amount;
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}
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void CPSong::set_chorus_speed_hz10(int p_amount) {
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effects.chorus.speed_hz10=p_amount;
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}
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int CPSong::get_chorus_delay_ms() {
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return effects.chorus.delay_ms;
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}
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int CPSong::get_chorus_separation_ms() {
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return effects.chorus.separation_ms;
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}
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int CPSong::get_chorus_depth_ms10() {
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return effects.chorus.depth_ms10;
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}
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int CPSong::get_chorus_speed_hz10() {
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return effects.chorus.speed_hz10;
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}
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void CPSong::cleanup_unused_patterns() {
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for (int i=0;i<MAX_PATTERNS;i++) {
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bool used=false;
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if (get_pattern(i)->is_empty())
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continue;
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for (int j=0;j<MAX_ORDERS;j++) {
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if (get_order(j)==i) {
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used=true;
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}
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}
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if (!used)
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get_pattern(i)->clear();
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}
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}
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void CPSong::cleanup_unused_instruments(){
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if (!has_instruments())
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return;
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bool instr_found[MAX_INSTRUMENTS];
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for (int i=0;i<MAX_INSTRUMENTS;i++)
|
|
instr_found[i]=false;
|
|
|
|
for (int i=0;i<MAX_PATTERNS;i++) {
|
|
|
|
if (get_pattern(i)->is_empty())
|
|
continue;
|
|
|
|
for (int row=0;row<get_pattern(i)->get_length();row++) {
|
|
|
|
|
|
for (int col=0;col<CPPattern::WIDTH;col++) {
|
|
|
|
CPNote n;
|
|
n=get_pattern(i)->get_note( col,row );
|
|
|
|
if (n.instrument<MAX_INSTRUMENTS)
|
|
instr_found[n.instrument]=true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (int i=0;i<MAX_INSTRUMENTS;i++)
|
|
if (!instr_found[i])
|
|
get_instrument(i)->reset();
|
|
|
|
|
|
}
|
|
void CPSong::cleanup_unused_samples(){
|
|
|
|
if (!has_instruments())
|
|
return;
|
|
|
|
bool sample_found[MAX_SAMPLES];
|
|
for (int i=0;i<MAX_INSTRUMENTS;i++)
|
|
sample_found[i]=false;
|
|
|
|
for (int i=0;i<MAX_PATTERNS;i++) {
|
|
|
|
if (get_pattern(i)->is_empty())
|
|
continue;
|
|
|
|
|
|
for (int row=0;row<get_pattern(i)->get_length();row++) {
|
|
|
|
|
|
for (int col=0;col<CPPattern::WIDTH;col++) {
|
|
|
|
CPNote n;
|
|
n=get_pattern(i)->get_note( col,row );
|
|
|
|
if (n.instrument>=MAX_SAMPLES)
|
|
continue;
|
|
|
|
if (has_instruments()) {
|
|
|
|
for (int nt=0;nt<CPNote::NOTES;nt++) {
|
|
|
|
int smp=get_instrument(n.instrument)->get_sample_number(nt);
|
|
if (smp<MAX_SAMPLES)
|
|
sample_found[smp]=true;
|
|
}
|
|
|
|
} else {
|
|
if (n.instrument<MAX_SAMPLES)
|
|
sample_found[n.instrument]=true;
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (int i=0;i<MAX_SAMPLES;i++)
|
|
if (!sample_found[i])
|
|
get_sample(i)->reset();
|
|
|
|
}
|
|
void CPSong::cleanup_unused_orders(){
|
|
|
|
bool finito=false;
|
|
for (int j=0;j<MAX_ORDERS;j++) {
|
|
|
|
|
|
if (get_order(j)==CP_ORDER_NONE)
|
|
finito=true;
|
|
if (finito)
|
|
set_order(j,CP_ORDER_NONE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void CPSong::clear_all_default_pan() {
|
|
|
|
for (int i=0;i<MAX_INSTRUMENTS;i++)
|
|
get_instrument(i)->set_pan_default_enabled( false ); //die!
|
|
|
|
for (int i=0;i<MAX_SAMPLES;i++)
|
|
get_sample(i)->set_pan_enabled( false ); //die!
|
|
|
|
}
|
|
|
|
|
|
void CPSong::clear_all_default_vol(){
|
|
|
|
for (int i=0;i<MAX_SAMPLES;i++)
|
|
get_sample(i)->set_default_volume( 64 ); //die!
|
|
for (int i=0;i<MAX_INSTRUMENTS;i++)
|
|
get_instrument(i)->set_volume_global_amount( CPInstrument::MAX_VOLUME );
|
|
|
|
}
|
|
|
|
|
|
int CPSong::get_order_in_use_count() {
|
|
|
|
|
|
int order_count = 0;
|
|
|
|
for (int i=(MAX_ORDERS-1);i>=0;i--) {
|
|
|
|
|
|
if (get_order(i)!=CP_ORDER_NONE) {
|
|
order_count=i+1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return order_count;
|
|
}
|
|
int CPSong::get_pattern_in_use_count() {
|
|
|
|
|
|
int pattern_count=0;
|
|
|
|
for (int i=(CPSong::MAX_PATTERNS-1);i>=0;i--) {
|
|
|
|
|
|
if (!get_pattern(i)->is_empty()) {
|
|
pattern_count=i+1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return pattern_count;
|
|
}
|
|
|
|
int CPSong::get_instrument_in_use_count() {
|
|
|
|
int instrument_count=0;
|
|
|
|
for (int i=(CPSong::MAX_INSTRUMENTS-1);i>=0;i--) {
|
|
|
|
CPInstrument *ins = get_instrument(i);
|
|
bool in_use=false;
|
|
|
|
for (int s = 0 ; s < CPNote::NOTES ; s++ ) {
|
|
|
|
int smp_idx = ins->get_sample_number(s);
|
|
if (smp_idx<0 || smp_idx>=CPSong::MAX_SAMPLES)
|
|
continue;
|
|
|
|
if (!get_sample(smp_idx)->get_sample_data().is_null()) {
|
|
in_use=true;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
if (in_use) {
|
|
instrument_count=i+1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return instrument_count;
|
|
}
|
|
#include <stdio.h>
|
|
int CPSong::get_channels_in_use() {
|
|
|
|
int max=0;
|
|
|
|
for (int p=0;p<CPSong::MAX_PATTERNS;p++) {
|
|
|
|
CPPattern *pat = get_pattern(p);
|
|
if (pat->is_empty())
|
|
continue;
|
|
|
|
|
|
for (int c=(CPPattern::WIDTH-1);c>=0;c--) {
|
|
|
|
if (c<max)
|
|
break;
|
|
|
|
bool has_note=false;
|
|
for (int r=0;r<pat->get_length();r++) {
|
|
|
|
CPNote n = pat->get_note( c, r );
|
|
if (!n.is_empty()) {
|
|
has_note=true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (has_note) {
|
|
|
|
max=c+1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return max;
|
|
}
|
|
|
|
|
|
void CPSong::separate_in_one_sample_instruments(int p_instrument) {
|
|
|
|
CP_ERR_COND( !variables.use_instruments );
|
|
CP_FAIL_INDEX( p_instrument, MAX_INSTRUMENTS );
|
|
|
|
int remapped_count=0;
|
|
|
|
signed char remap[MAX_SAMPLES];
|
|
|
|
for (int i=0;i<MAX_SAMPLES;i++) {
|
|
|
|
remap[i]=-1;
|
|
}
|
|
|
|
/* Find remaps */
|
|
CPInstrument *ins=get_instrument(p_instrument);
|
|
for (int i=0;i<CPNote::NOTES;i++) {
|
|
|
|
int sn = ins->get_sample_number(i);
|
|
|
|
// check for unusable sample
|
|
if (sn<0 || sn>=MAX_SAMPLES || get_sample(sn)->get_sample_data().is_null())
|
|
continue;
|
|
printf("sample %i\n",sn);
|
|
if ( remap[sn] !=-1 ) {
|
|
printf("already mapped to %i\n",remap[sn]);
|
|
continue;
|
|
}
|
|
|
|
printf("isn't remapped\n");
|
|
|
|
// find remap
|
|
|
|
for (int j=0;j<MAX_INSTRUMENTS;j++) {
|
|
|
|
if (!get_instrument(j)->is_empty())
|
|
continue;
|
|
|
|
printf("map to %i\n",j);
|
|
|
|
//copy
|
|
*get_instrument(j)=*ins;
|
|
|
|
// assign samples
|
|
for (int k=0;k<CPNote::NOTES;k++) {
|
|
|
|
get_instrument(j)->set_note_number(k,k);
|
|
get_instrument(j)->set_sample_number(k,sn);
|
|
}
|
|
remap[sn]=j;
|
|
remapped_count++;
|
|
break;
|
|
}
|
|
|
|
CP_ERR_COND(remap[sn]==-1); // no more free instruments
|
|
}
|
|
|
|
printf("remapped %i\n",remapped_count);
|
|
|
|
if (remapped_count<2) {
|
|
//undo if only one is remapped
|
|
for (int i=0;i<MAX_SAMPLES;i++) {
|
|
|
|
if (remap[i]!=-1) {
|
|
|
|
get_instrument(remap[i])->reset();
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* remap all song */
|
|
|
|
for (int p=0;p<CPSong::MAX_PATTERNS;p++) {
|
|
|
|
CPPattern *pat = get_pattern(p);
|
|
if (pat->is_empty())
|
|
continue;
|
|
|
|
|
|
for (int c=0;c<CPPattern::WIDTH;c++) {
|
|
|
|
for (int r=0;r<pat->get_length();r++) {
|
|
|
|
CPNote n = pat->get_note(c,r);
|
|
if (n.note<CPNote::NOTES && n.instrument==p_instrument) {
|
|
|
|
int sn = ins->get_sample_number(n.note);
|
|
if (remap[sn]==-1)
|
|
pat->set_note(c,r,CPNote());
|
|
else {
|
|
|
|
n.instrument=remap[sn];
|
|
pat->set_note(c,r,n);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ins->reset();
|
|
|
|
}
|
|
|
|
|
|
CPSong::CPSong() {
|
|
|
|
reset();
|
|
}
|
|
CPSong::~CPSong() {
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int get_song_next_order_idx(CPSong *p_song, int p_order_idx) {
|
|
|
|
int baseorder,order_counter;
|
|
|
|
order_counter=-1;
|
|
|
|
baseorder=p_order_idx;
|
|
|
|
do {
|
|
|
|
baseorder++;
|
|
if ( baseorder>(CPSong::MAX_ORDERS-1) ) baseorder=0;
|
|
order_counter++;
|
|
|
|
} while ( (p_song->get_order(baseorder)>=(CPSong::MAX_PATTERNS) ) && (order_counter<CPSong::MAX_ORDERS) );
|
|
|
|
|
|
if (order_counter==CPSong::MAX_ORDERS) {
|
|
|
|
return -1;
|
|
|
|
} else {
|
|
|
|
return baseorder;
|
|
}
|
|
|
|
}
|