godot/drivers
lawnjelly c7d18dec70 Rename batching project settings in preparation for GLES3
As it now seems like we will soon have GLES3 batching working using the same intermediate layer as GLES2, it makes more sense to reuse the same batching settings for both renderers rather than duplicate project settings for GLES2 and GLES3.
2020-05-26 18:15:35 +01:00
..
alsa Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
alsamidi ALSA MIDI driver: 2020-01-22 21:41:48 +01:00
coreaudio Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
coremidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dummy Delete DummyMesh when RasterizerStorageDummy is freed 2020-05-25 16:32:48 +02:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 Rename batching project settings in preparation for GLES3 2020-05-26 18:15:35 +01:00
gles3 Use DWMEnableBlurBehindWindow instead of WS_EX_LAYERED 2020-05-10 21:05:37 +05:30
png Add `Image.save_png_to_buffer` method 2020-05-20 15:38:20 +03:00
pulseaudio Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
unix Merge pull request #35091 from Faless/dtls/enet 2020-05-05 13:40:59 +02:00
wasapi Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
windows Fix res:// trimmed to s:// on Windows 2020-04-01 10:22:05 +02:00
winmidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
xaudio2 Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
SCsub Remove convex_decomp in drivers/SCsub 2019-12-14 21:41:21 +09:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00