godot/scene/main
Rémi Verschelde 05a8ddf3d2
SceneTree: Fix type hints for `global_menu_action` signal
Fixes https://github.com/godotengine/godot-headers/issues/89.

(cherry picked from commit 6ba10c6c1f)
2021-04-29 13:27:42 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
canvas_layer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
canvas_layer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
http_request.cpp HTTPRequest: Improve response when disconnecting while downloading 2021-03-04 11:31:57 +01:00
http_request.h Modernize atomics 2021-02-18 12:23:25 +01:00
instance_placeholder.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
instance_placeholder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
node.cpp Relaxes Node naming constraints in glTF documents to match the Editor. 2021-03-12 08:35:50 -08:00
node.h Relaxes Node naming constraints in glTF documents to match the Editor. 2021-03-12 08:35:50 -08:00
resource_preloader.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_tree.cpp SceneTree: Fix type hints for `global_menu_action` signal 2021-04-29 13:27:42 +02:00
scene_tree.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
timer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
timer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
viewport.cpp Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
viewport.h Fix crash during drag if user freed the drag preview 2021-02-27 15:16:06 +01:00