godot/modules/gdscript/editor
George Marques eba3e0a9fc
GDScript: Support % in shorthand for get_node
The `%` is used in scene unique nodes. Now `%` can also be used instead
of `$` for the shorthand, besides being allowed generally anywhere in
the path as the prefix for a node name.
2022-05-27 13:46:18 -03:00
..
script_templates Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
gdscript_highlighter.cpp GDScript: Support % in shorthand for get_node 2022-05-27 13:46:18 -03:00
gdscript_highlighter.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gdscript_translation_parser_plugin.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
gdscript_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00