godot/drivers/unix
Rémi Verschelde b73a9109ab
NetBSD: Implement OS_Unix::get_executable_path()
Same implementation as OpenBSD seems to work fine.

(cherry picked from commit 01185acecb)
2020-09-18 11:55:58 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
dir_access_unix.cpp Improve UX of drive letters 2020-03-17 14:48:54 +01:00
dir_access_unix.h Improve UX of drive letters 2020-03-17 14:48:54 +01:00
file_access_unix.cpp
file_access_unix.h
ip_unix.cpp
ip_unix.h
mutex_posix.cpp
mutex_posix.h
net_socket_posix.cpp Add peek option to NetSocket recv_from. 2020-02-25 11:26:34 +01:00
net_socket_posix.h Add peek option to NetSocket recv_from. 2020-02-25 11:26:34 +01:00
os_unix.cpp NetBSD: Implement OS_Unix::get_executable_path() 2020-09-18 11:55:58 +02:00
os_unix.h
rw_lock_posix.cpp
rw_lock_posix.h
semaphore_posix.cpp
semaphore_posix.h
syslog_logger.cpp Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
syslog_logger.h
thread_posix.cpp Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
thread_posix.h