172 lines
6.5 KiB
C++
172 lines
6.5 KiB
C++
/*************************************************************************/
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/* string.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gdnative/string.h"
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#include "core/string/ustring.h"
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static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
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static_assert(sizeof(godot_char_type) == sizeof(char32_t), "char32_t size mismatch");
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#ifdef __cplusplus
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extern "C" {
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#endif
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void GDAPI godot_string_new(godot_string *r_dest) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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}
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void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src) {
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memnew_placement(r_dest, String(*(String *)p_src));
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}
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void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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*dest = String(p_contents);
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}
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void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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dest->parse_utf8(p_contents);
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}
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void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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dest->parse_utf16(p_contents);
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}
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void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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*dest = String((const char32_t *)p_contents);
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}
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void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents) {
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String *dest = (String *)r_dest;
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if (sizeof(wchar_t) == 2) {
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// wchar_t is 16 bit, parse.
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memnew_placement(dest, String);
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dest->parse_utf16((const char16_t *)p_contents);
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} else {
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// wchar_t is 32 bit, copy.
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memnew_placement(dest, String);
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*dest = String((const char32_t *)p_contents);
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}
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}
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void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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*dest = String(p_contents, p_size);
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}
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void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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dest->parse_utf8(p_contents, p_size);
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}
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void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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dest->parse_utf16(p_contents, p_size);
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}
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void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size) {
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String *dest = (String *)r_dest;
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memnew_placement(dest, String);
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*dest = String((const char32_t *)p_contents, p_size);
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}
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void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
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String *dest = (String *)r_dest;
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if (sizeof(wchar_t) == 2) {
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// wchar_t is 16 bit, parse.
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memnew_placement(dest, String);
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dest->parse_utf16((const char16_t *)p_contents, p_size);
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} else {
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// wchar_t is 32 bit, copy.
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memnew_placement(dest, String);
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*dest = String((const char32_t *)p_contents, p_size);
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}
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}
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const char GDAPI *godot_string_to_latin1_chars(const godot_string *p_self) {
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String *self = (String *)p_self;
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return self->ascii(true).get_data();
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}
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const char GDAPI *godot_string_to_utf8_chars(const godot_string *p_self) {
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String *self = (String *)p_self;
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return self->utf8().get_data();
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}
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const char16_t GDAPI *godot_string_to_utf16_chars(const godot_string *p_self) {
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String *self = (String *)p_self;
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return self->utf16().get_data();
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}
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const char32_t GDAPI *godot_string_to_utf32_chars(const godot_string *p_self) {
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String *self = (String *)p_self;
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return self->get_data();
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}
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const wchar_t GDAPI *godot_string_to_wide_chars(const godot_string *p_self) {
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String *self = (String *)p_self;
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if (sizeof(wchar_t) == 2) {
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return (const wchar_t *)self->utf16().get_data();
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} else {
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return (const wchar_t *)self->get_data();
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}
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}
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char32_t GDAPI *godot_string_operator_index(godot_string *p_self, godot_int p_index) {
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String *self = (String *)p_self;
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return self->ptrw();
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}
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const char32_t GDAPI *godot_string_operator_index_const(const godot_string *p_self, godot_int p_index) {
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const String *self = (const String *)p_self;
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return self->ptr();
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}
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void GDAPI godot_string_destroy(godot_string *p_self) {
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String *self = (String *)p_self;
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self->~String();
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}
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#ifdef __cplusplus
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}
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#endif
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