godot/drivers/gles2
mookiexl f63b338e0f Limit directional shadow draw distance, fixes #559, optimization (#1991)
* Shadow fadeout exponent hardcoded for now, should be user configurable.
* optimization - skip shadows outside visible range
(cherry picked from commit 0b12ebba11)
2016-10-09 17:33:20 +02:00
..
shaders Limit directional shadow draw distance, fixes #559, optimization (#1991) 2016-10-09 17:33:20 +02:00
SCsub
rasterizer_gles2.cpp Limit directional shadow draw distance, fixes #559, optimization (#1991) 2016-10-09 17:33:20 +02:00
rasterizer_gles2.h
rasterizer_instance_gles2.cpp
rasterizer_instance_gles2.h
shader_compiler_gles2.cpp
shader_compiler_gles2.h
shader_gles2.cpp
shader_gles2.h