godot/editor/debugger
Yuri Sizov 8a74d8438f Extract editor run toolbar into its own component
- Simplify and update its logic.
- Simplify EditorScript.
- Improve EditorNode and other relevant includes.
- Fix scene-based path in the movie writer when
reloading a scene.
2023-04-19 17:12:28 +02:00
..
debug_adapter Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_debugger_inspector.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_inspector.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_node.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_debugger_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_tree.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_debugger_tree.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_file_server.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_file_server.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_performance_profiler.cpp Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_performance_profiler.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_profiler.cpp Improvements and fixes based on Weblate comments 2023-02-13 15:22:18 +08:00
editor_profiler.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_visual_profiler.cpp Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
editor_visual_profiler.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
script_editor_debugger.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
script_editor_debugger.h Pace debugger draw requests 2023-02-07 12:10:28 +01:00