godot/modules/lightmapper_rd
Rémi Verschelde c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 11:46:12 +02:00
..
SCsub SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
config.py Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
lightmapper_rd.h LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl Optimize lightmapper using triangle clusters on the acceleration structure. 2023-10-13 17:57:25 -03:00
lm_compute.glsl CI: Update `clang-format` pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Fix unlimited project option ranges that could cause crashes. 2023-12-22 09:14:45 +03:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00