b8b4580448
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. |
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.. | ||
export | ||
README.md | ||
SCsub | ||
crash_handler_linuxbsd.cpp | ||
crash_handler_linuxbsd.h | ||
detect.py | ||
detect_prime_x11.cpp | ||
detect_prime_x11.h | ||
display_server_x11.cpp | ||
display_server_x11.h | ||
freedesktop_screensaver.cpp | ||
freedesktop_screensaver.h | ||
gl_manager_x11.cpp | ||
gl_manager_x11.h | ||
godot_linuxbsd.cpp | ||
joypad_linux.cpp | ||
joypad_linux.h | ||
key_mapping_x11.cpp | ||
key_mapping_x11.h | ||
libudev-so_wrap.c | ||
libudev-so_wrap.h | ||
logo.png | ||
os_linuxbsd.cpp | ||
os_linuxbsd.h | ||
pck_embed.ld | ||
pck_embed.legacy.ld | ||
platform_config.h | ||
platform_linuxbsd_builders.py | ||
vulkan_context_x11.cpp | ||
vulkan_context_x11.h |
README.md
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
Artwork license
logo.png
is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.