godot/editor/plugins/text_editor.h

163 lines
6.2 KiB
C++

/**************************************************************************/
/* text_editor.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEXT_EDITOR_H
#define TEXT_EDITOR_H
#include "script_editor_plugin.h"
#include "editor/code_editor.h"
class TextEditor : public ScriptEditorBase {
GDCLASS(TextEditor, ScriptEditorBase);
static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource);
private:
CodeTextEditor *code_editor = nullptr;
Ref<Resource> edited_res;
bool editor_enabled = false;
HBoxContainer *edit_hb = nullptr;
MenuButton *edit_menu = nullptr;
PopupMenu *highlighter_menu = nullptr;
MenuButton *search_menu = nullptr;
PopupMenu *bookmarks_menu = nullptr;
PopupMenu *context_menu = nullptr;
GotoLineDialog *goto_line_dialog = nullptr;
enum {
EDIT_UNDO,
EDIT_REDO,
EDIT_CUT,
EDIT_COPY,
EDIT_PASTE,
EDIT_SELECT_ALL,
EDIT_TRIM_TRAILING_WHITESAPCE,
EDIT_CONVERT_INDENT_TO_SPACES,
EDIT_CONVERT_INDENT_TO_TABS,
EDIT_MOVE_LINE_UP,
EDIT_MOVE_LINE_DOWN,
EDIT_INDENT,
EDIT_UNINDENT,
EDIT_DELETE_LINE,
EDIT_DUPLICATE_SELECTION,
EDIT_DUPLICATE_LINES,
EDIT_TO_UPPERCASE,
EDIT_TO_LOWERCASE,
EDIT_CAPITALIZE,
EDIT_TOGGLE_WORD_WRAP,
EDIT_TOGGLE_FOLD_LINE,
EDIT_FOLD_ALL_LINES,
EDIT_UNFOLD_ALL_LINES,
SEARCH_FIND,
SEARCH_FIND_NEXT,
SEARCH_FIND_PREV,
SEARCH_REPLACE,
SEARCH_IN_FILES,
REPLACE_IN_FILES,
SEARCH_GOTO_LINE,
BOOKMARK_TOGGLE,
BOOKMARK_GOTO_NEXT,
BOOKMARK_GOTO_PREV,
BOOKMARK_REMOVE_ALL,
};
protected:
void _edit_option(int p_op);
void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _prepare_edit_menu();
HashMap<String, Ref<EditorSyntaxHighlighter>> highlighters;
void _change_syntax_highlighter(int p_idx);
void _load_theme_settings();
void _convert_case(CodeTextEditor::CaseStyle p_case);
void _validate_script();
void _update_bookmark_list();
void _bookmark_item_pressed(int p_idx);
public:
virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor(Control *p_shortcut_context = nullptr) override;
virtual void reload_text() override;
virtual void apply_code() override;
virtual bool is_unsaved() override;
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
virtual Variant get_navigation_state() override;
virtual Vector<String> get_functions() override;
virtual PackedInt32Array get_breakpoints() override;
virtual void set_breakpoint(int p_line, bool p_enabled) override{};
virtual void clear_breakpoints() override{};
virtual void goto_line(int p_line, bool p_with_error = false) override;
void goto_line_selection(int p_line, int p_begin, int p_end);
virtual void set_executing_line(int p_line) override;
virtual void clear_executing_line() override;
virtual void trim_trailing_whitespace() override;
virtual void insert_final_newline() override;
virtual void convert_indent() override;
virtual void ensure_focus() override;
virtual void tag_saved_version() override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
virtual bool can_lose_focus_on_node_selection() override { return true; }
virtual void set_debugger_active(bool p_active) override;
virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
void update_toggle_scripts_button() override;
virtual Control *get_edit_menu() override;
virtual void clear_edit_menu() override;
virtual void set_find_replace_bar(FindReplaceBar *p_bar) override;
virtual void validate() override;
virtual Control *get_base_editor() const override;
static void register_editor();
TextEditor();
~TextEditor();
};
#endif // TEXT_EDITOR_H