2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
45 lines
1.6 KiB
XML
45 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="HScrollBar" inherits="ScrollBar" version="3.2">
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<brief_description>
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Horizontal scroll bar.
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</brief_description>
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<description>
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Horizontal version of [ScrollBar], which goes from left (min) to right (max).
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="decrement" type="Texture">
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Icon used as a button to scroll the [ScrollBar] left. Supports custom step using the [member ScrollBar.custom_step] property.
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</theme_item>
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<theme_item name="decrement_highlight" type="Texture">
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Displayed when the mouse cursor hovers over the decrement button.
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</theme_item>
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<theme_item name="grabber" type="StyleBox">
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Used as texture for the grabber, the draggable element representing current scroll.
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</theme_item>
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<theme_item name="grabber_highlight" type="StyleBox">
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Used when the mouse hovers over the grabber.
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</theme_item>
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<theme_item name="grabber_pressed" type="StyleBox">
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Used when the grabber is being dragged.
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</theme_item>
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<theme_item name="increment" type="Texture">
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Icon used as a button to scroll the [ScrollBar] right. Supports custom step using the [member ScrollBar.custom_step] property.
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</theme_item>
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<theme_item name="increment_highlight" type="Texture">
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Displayed when the mouse cursor hovers over the increment button.
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</theme_item>
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<theme_item name="scroll" type="StyleBox">
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Used as background of this [ScrollBar].
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</theme_item>
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<theme_item name="scroll_focus" type="StyleBox">
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Used as background when the [ScrollBar] has the GUI focus.
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</theme_item>
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</theme_items>
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</class>
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