2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
30 lines
840 B
XML
30 lines
840 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StreamTexture" inherits="Texture" version="3.2">
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<brief_description>
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A [code].stex[/code] texture.
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</brief_description>
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<description>
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A texture that is loaded from a [code].stex[/code] file.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="load">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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<member name="load_path" type="String" setter="load" getter="get_load_path" default="""">
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The StreamTexture's file path to a [code].stex[/code] file.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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