2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
51 lines
1.6 KiB
XML
51 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WindowDialog" inherits="Popup" version="3.2">
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<brief_description>
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Base class for window dialogs.
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</brief_description>
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<description>
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Windowdialog is the base class for all window-based dialogs. It's a by-default toplevel [Control] that draws a window decoration and allows motion and resizing.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_close_button">
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<return type="TextureButton">
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</return>
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<description>
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Returns the close [TextureButton].
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</description>
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</method>
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</methods>
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<members>
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<member name="resizable" type="bool" setter="set_resizable" getter="get_resizable" default="false">
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If [code]true[/code], the user can resize the window.
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</member>
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<member name="window_title" type="String" setter="set_title" getter="get_title" default="""">
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The text displayed in the window's title bar.
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</member>
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</members>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="close" type="Texture">
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</theme_item>
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<theme_item name="close_h_ofs" type="int" default="18">
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</theme_item>
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<theme_item name="close_highlight" type="Texture">
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</theme_item>
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<theme_item name="close_v_ofs" type="int" default="18">
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</theme_item>
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<theme_item name="panel" type="StyleBox">
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</theme_item>
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<theme_item name="scaleborder_size" type="int" default="4">
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</theme_item>
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<theme_item name="title_color" type="Color" default="Color( 0, 0, 0, 1 )">
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</theme_item>
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<theme_item name="title_font" type="Font">
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</theme_item>
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<theme_item name="title_height" type="int" default="20">
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</theme_item>
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</theme_items>
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</class>
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