godot/platform
Dan d4f402b728 fix exporting Android APPLICATION_ATTRIBS (3.X)
(cherry picked from commit d789ad4b20)
2022-12-05 09:44:00 +08:00
..
android fix exporting Android APPLICATION_ATTRIBS (3.X) 2022-12-05 09:44:00 +08:00
iphone Check for ios_simulator when building for x86_64 2022-09-20 10:28:01 +02:00
javascript HTML5: Add missing `OS::get_cursor_shape()` implementation 2022-12-05 09:21:28 +08:00
osx [3.x, macOS / iOS Export] Fix generation of duplicate locale property list files. 2022-08-30 11:14:05 +02:00
server CI: Sync configuration with master branch 2022-08-25 14:14:13 +02:00
uwp Mono: Show custom error explaining that UWP is not supported 2022-09-01 11:08:18 +02:00
windows [Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key. 2022-12-05 09:17:08 +08:00
x11 Linux: Fix GNU ld detection for pck_embed linker script 2022-08-30 11:07:51 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00