godot/platform/winrt
George Marques c1dfbb7628
Remove embedded ANGLE headers
There's now a dependency on external ANGLE code, those are not needed
anymore.
2016-09-03 19:29:52 -03:00
..
SCsub Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
app.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
app.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
audio_driver_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
audio_driver_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
detect.py Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
gl_context_egl.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
gl_context_egl.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
joystick_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
joystick_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
os_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
platform_config.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
thread_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
thread_winrt.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00